• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Clerical combat buffs?

LokiDR said:
If you don't have bard, consider a quickend bless. +1 damage is nice with iterative attacks and the +1 attack is always useful. The other nice part being it applies to the rest of the party as well.
We have a bard/cleric in the party, who sometimes sings. Even if he didn't, though, I'm not sure I'd spend a 5th-level slot for a +1 for everyone, instead of using it to give myself a +3. The fighter in the party already has a +5 or better (depending on if he's raging) advantage on me on his attack bonus. I'm the one who needs to play catch-up. ;)
You may want to consider battlefield control spells, like blade barrier or wall of stone. Even you can be overwhelmed. Wall of stone is particularly useful for its utility outside of combat, like making a bridge.
I actually had Wall of Stone prepped for a couple sessions. But I never used it, and also discovered that the druid was prepping it too. I figure it might be better to leave the battlefield control and blasting to the spellcasters. I don't want to steal their thunder and mechanically, they're better at it, too.
Rightous Might is right up your alley, giving reach, damage, AC, and DR.
You're right. I hadn't realized this, but I'd benefit from it greatly. The only thing that wouldn't benefit me would be the DR, since I already have DR from another source.
Energy resistance is always good to have. Protection from elements or even a quickened resist elements could be quite handy.
I do in fact prep Resist Energy twice a day. It's the only 2nd-level spell I have that I find consistantly useful, in fact.
If you don't use bless or prayer, a quickened aid might be nice in the middle of combat. Its a minor bonus, but the temperary hitpoints can be a nice kick. If you are the only tank, quickened cure or lessor vigor can keep you going as well.
I am one of two main tanks. I'm the defensive guy, who can be almost impossible to injure. He's the offensive guy, who is much easier to hit, but hits much harder. I've considered healing a couple times, but usually decided against it. Unless it's a very powerful heal, it's just more useful for me to let loose with a full attack and try to drop the foe that much more quickly, than hit my companion with cure moderate wounds. On top of that, I am horrible at casting in combat, since I have 0 ranks in Concentration (darned 9 int. :p) Up to this point, I've been keeping one cure spell prepped at each level. I spend the lower level ones outside of combat, and save my one cure critical wounds for a rainy day. In combat, my first healing option is always Lay-on-Hands, which is significant, at 72 points, and as a (Su) ability, doesn't draw an AoO.
Visage of the Diety (CD) gives a bunch of bonuses, some redundant. If nothing else, its fun to be a celestial for a few rounds.
I'm not familiar with this spell, but I'll take a look at it. :)
 

log in or register to remove this ad



In answer to your DM targeted question, would I, the DM, allow a PC to research additional spells by poring over Holy Scripture?

Ayup. Just because a spell is in another book doesn't mean defacto the DM is going to allow it. Further, what a Cleric prays for is spells; so they Pray for something they didn't otherwise have (that is neither redundant nor obviously arcane) and voila. I would have no problem with the concept, but spells would be reviewed case-by-case.

But I'm not your DM, so YMMV.
 

Lord Pendragon said:
I don't have the MiniHB at the moment, but I can get access to it. Can you tell me a bit about Conviction?

I don't have the miniHB either but I've seen some friends use the spell. I believe it gives a +2 to +4 morale bonus to saving throws--probably for 1 min or 1 round/level.

I hadn't realized Righteous Might granted size bonuses, foolish me. Now I need to decide whether it's worth giving up a Quickened Divine Favor or not. :)

I ran some numbers on this and it turns out that righteous might is roughly similar to divine favor offensively and roughly similar to shield of faith defensively (assuming that you received the whole benefit from shield of faith and grants a few miscellaneous bonuses like reach and con bonus as well. (And if you have cleave, its offensive benefits are more significant since cleave gives you more benefit from reach). So, it's really a question of whether or not you can afford to spend the action. How soon are your battles usually over?

I hadn't considered Slay Living because I have zero Concentration, so casting next to the enemy is a bad idea. But I suppose I could cast it pre-engagement and hold the charge, making it my first attack on a given foe...

You could also cast+move+touch just like you can with any other touch spell. I'll admit that my cleric (who does have good concentration) has never had any luck with this spell at all--enemies always make the save, but it's got a lot of style points.

Would an empowered fire shield deal (1d8+10)x1.5, or (1d8 x 1.5)+10? I don't currently have Empower Spell, though I could pick it up on a couple levels. :)

It should do (1d8+10)x1.5 following the example of magic missile in the feat description which is (1d4+1) x 1.5
 


Is this that astral deva channeler you talked about awhile back? I thought that was an incredibly cool idea... shamelessly stole it for an NPC in a campaign.

If it is that channeler, and you've picked up any of the elemental immunities yet, you might consider looking for spells that take advantage of those. (hard to pull off w/o concentration, but blasting yourself with a giant lightning storm in the middle of the enemy horde if yer immune to lightning is.... fairly cool)

Also, you might have invisibility available at will at this point? if so, that's always a good way to keep people from seeing you while you cast those finger of death's near them and the like...

(God i love that channeler idea... soooo much utility, great storyline idea.... blargh. I am far to uncreative to come up with that one)
 


gabrion said:
Well if you do get yourself buffed to the point where you're doing lotsa damage, sadism is a fun spell.
I suspect his character's paladinhood might be in trouble once Lord Pendragon pulls out the Book of Vile Darkness and tells his DM he's casting an [Evil] spell. ;) (I doubt if the sword he uses to cast cleric spells is even capable of casting [Evil] spells.)

That said, it is indeed a fun spell. IMO it's broken on higher levels, especially if you make it persistent.
 

Perinon said:
Is this that astral deva channeler you talked about awhile back? I thought that was an incredibly cool idea... shamelessly stole it for an NPC in a campaign.
The very same. Glad you liked it! :)
If it is that channeler, and you've picked up any of the elemental immunities yet, you might consider looking for spells that take advantage of those. (hard to pull off w/o concentration, but blasting yourself with a giant lightning storm in the middle of the enemy horde if yer immune to lightning is.... fairly cool)
After careful consideration, I decided that the energy immunities aren't granted while channeling. The BoED specifically lists what you gain, and since the immunities aren't an (Su) or (Sp) ability (that I know of) he doesn't get 'em. I'm not complaining, though. :)
Also, you might have invisibility available at will at this point? if so, that's always a good way to keep people from seeing you while you cast those finger of death's near them and the like...
My pally channels a trumpet archon, who doesn't gain access to invisibility. He does get teleport without error though, which is quite a boon.
(God i love that channeler idea... soooo much utility, great storyline idea.... blargh. I am far to uncreative to come up with that one)
That's what these boards are for. Goodness knows I've shamelessly stolen enough stuff from these pages over the years. :p
Elder-Basilisk said:
One other sixth level slot idea: energy immunity. It's a sixth level cleric spell and lasts 24 hours. It's hard to go wrong with it.
That's a great idea. Our enemies tend to be spell/SLA heavy, so getting up an Energy Immunity: Electricity could really help a lot. It can also be cast outside of combat, which is a huge benefit for this character. It looks like either that, or a Quickened Elation in that sixth-level slot.
Iku Rex said:
I suspect his character's paladinhood might be in trouble once Lord Pendragon pulls out the Book of Vile Darkness and tells his DM he's casting an [Evil] spell. (I doubt if the sword he uses to cast cleric spells is even capable of casting [Evil] spells.)
Um...yeah. I don't think my pally will be using anything out of the BoVD anytime soon. :p
 

Into the Woods

Remove ads

Top