Celtavian said:The spell cannot be defended against except with SR, a high touch AC, a spell that turns you into undead, or actually being undead. Most of these players don't have access to and most monsters don't have in sufficient quantity to warrant harm having no save.
Lucius Foxhound said:
Ummm... how about WANGER? Or WANGER? Or WANGER-Climb? How about that dragon just flaps his big ol' WANGERS and gets out of the way? Gaseous WANGER? Anti-WANGER field? ReWANGERsion? Bigby's Forceful WANGER? MisWANGER? Wall of WANGER?
Lucius Foxhound said:Put another WANGER on the barbie for me, will ya?![]()
Celtavian said:
[...] The only counters for harm is SR, high touch AC, spell that turns you into undead, being undead, spell turning, a priest casting counter spell, and a dispel magic either as a counter or if the person is holding the charge. [...]
Sorry Lucius, those are not harm specific defenses. They simply don't allow a touch attack due to distance and are only useable by arcane casters or clerics with certain domains. I listed only defenses that would specifically stop harm from working, not defenses that simply impede the caster from making contact.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.