ConcreteBuddha
First Post
1) Are we talking no cleric or no divine casters (bard included)?
No cleric is easy. Druid, bard, paladin, ranger, wands, potions, scrolls, other miscellaneous items. You just have to work around it.
No divine caster is really hard. Kinda like if the party doesn't have a tank, a human-relations expert or a utility, the party is in for some trouble if the DM doesn't tailor adventures.
2) Cleric is the most powerful class, IMHO. Any group that doesn't have one is going to be slightly less effective than a similiar group. Not so much that CR doesn't work, but that the group will have to stretch to take up the slack.
Each of the divine-like casters will have to fill a niche they were not meant to fill. Using non-permanent items takes up party resources that could have been spent on other more-permanent magic items.
3) Right now, I'm DMing a group with a druid, sorcerer and rogue. I can see where the druid or sorc could have been switched out for a cleric, but that is not a necessary decision by any means.
No cleric is easy. Druid, bard, paladin, ranger, wands, potions, scrolls, other miscellaneous items. You just have to work around it.
No divine caster is really hard. Kinda like if the party doesn't have a tank, a human-relations expert or a utility, the party is in for some trouble if the DM doesn't tailor adventures.
2) Cleric is the most powerful class, IMHO. Any group that doesn't have one is going to be slightly less effective than a similiar group. Not so much that CR doesn't work, but that the group will have to stretch to take up the slack.
Each of the divine-like casters will have to fill a niche they were not meant to fill. Using non-permanent items takes up party resources that could have been spent on other more-permanent magic items.
3) Right now, I'm DMing a group with a druid, sorcerer and rogue. I can see where the druid or sorc could have been switched out for a cleric, but that is not a necessary decision by any means.