Professor Phobos
First Post
Lizard said:You never know when you will be kidnapped by aliens and told that if you can't redo the bathroom on their spaceship, they will blow up the Earth.
Surely if they can kidnap him they could steal him some tools?
Lizard said:You never know when you will be kidnapped by aliens and told that if you can't redo the bathroom on their spaceship, they will blow up the Earth.
No. Monsters dying when they hit 0 is a pretty good rule, since that's what gonna happen anyway in 99% of the time a monster is dropped.Lizard said:You mean, like when they said "NPCs and monsters die when they hit 0 hit points, unless the DM decides they don't"?
Lizard said:It says "Here are all the mechanics you will ever need. Here's when you should use them, and when you shouldn't."
I'd rather have a kit of 100 tools than just a hammer, even if all I need *at the moment* is a hammer.
Khur said:These people are there, especially in campaign settings. The old barkeep who used to take it to the goblins, the wicked and mercenary adventurers who are the Belloq to your Indiana Jones, and so on. But even these people are exceptional enough not to be commonplace. They don't fill towns wall to wall.
When we do Eberron stuff, I expect to see rival adventurers as potential villains.
The way I see it, you'll have a lot of ways to make up these types of people, depending on how competent and detailed you want them to be.
Hey, I don't know about 100 tools for NPCs and monsters. I can safely say that you actually have more tools in 4e than you did in 3e, and 3e had more than hammer. But I realize, at this point, you'd just have to take my word for it.Lizard said:It says "Here are all the mechanics you will ever need. Here's when you should use them, and when you shouldn't."
I'd rather have a kit of 100 tools than just a hammer, even if all I need *at the moment* is a hammer.
Khur said:Hey, I don't know about 100 tools for NPCs and monsters. I can safely say that you actually have more tools in 4e than you did in 3e, and 3e had more than hammer. But I realize, at this point, you'd just have to take my word for it.
And the truth is, you might disagree with my assessment once you've seen the rules. That's fine, and I'd like to know that and why you feel that way if that ends up being the case. I can say I'm speaking as a DM who sees 4e's tools as providing enough options along with "Easier!", but I know my opinion isn't fact. Also, someone who doesn't know me really can't just take my opinion without considering I'm a Wizards employee.Lizard said:Well, that's impressive, if true -- and while I can take your word on it, I'll need to see the rules. (Like you said) The impression I've got from marketing -- which isn't necessarily accurate, due to either my fault or theirs -- is "3e gave you too many options and possibilities. You don't need all those options and possibilities. (Jedi handwave) We know what's fun, we know what you need, and we're removed all those 'decisions' from you. Making decisions isn't fun."
When marketing says "Easier!", I hear "Dumbed down". When marketing says "Simpler!", I hear "Fewer options". But, hey, you've seen (and written) the rules, and I haven't. If it actually provides more tools than 3x, then, it might be worth it.