styker said:Someone knows where i find this rule because that stupid players says that just believe what he see.
SRD said:Class Features
SRD said:: A multiclass character gets all the class features of all his or her classes but must also suffer the consequences of the special restrictions of all his or her classes. (Exception: A character who acquires the barbarian class does not become illiterate.) In the special case of turning undead, both clerics and experienced paladins have the same ability. If the character’s paladin level is 4th or higher, her effective turning level is her cleric level plus her paladin level minus 3.
You don't need to be a multiclass Cleric/That Class. A single classes Cleric with, say, the Fire domain, can turn/rebuke undead 3+Cha mod per day, and rebuke fire/turn water 3+Cha mod per day.Trainz said:I see exactly where your player is going with this: Divine Feats.
Bad player.
It is of note though that some classes grant some turning ability that don't affect undead but other critters such as elementals or demons.
What happens if you're a Cleric/That class ?
Klaus said:You don't need to be a multiclass Cleric/That Class. A single classes Cleric with, say, the Fire domain, can turn/rebuke undead 3+Cha mod per day, and rebuke fire/turn water 3+Cha mod per day.
Kae'Yoss said:You're the DM. What you say is the rule.
So if he only believes what he sees, do this:
Take a piece of paper and write on it: "a Paladin/Cleric combines, he doesn't get it twice"
In the next line, write: "I'm the DM, I say so, what I say is."
In the last line, write: "If you keep annoying me, your character drops that. Just like that. Remember line two."
If he won't shut up after that, let his character drop dead. Don't invite him again.
werk said:Did you really say that?
This strategy would get either hard feelings or hard knuckles from me as a player
styker said:Someone knows where i find this rule because that stupid players says that just believe what he see.