Cliffport

Ezieer will order 8 healing potions. 2 for everyone that doesn't have one.

He won't mention the wand again. He is leery of dealing with "The Sorceror" at this time.
 

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(Occuring day after I've identified everything so I have all my spells) ((Also gave Ezieer the ring since he's the resident sailor. also part of my diabolical plan to be later explained. ;) ))

During breakfast Elendil gets a small grin and says: "I might have something, but I need some time to get things fleshed out, and to see if I can get the necessary supplies. I'll let you guys know later tonight, what I've come up with. Until then, be careful and watch your backs."

P.S. Entropy I sent you an email explaining everything. Let me know what you think.
 
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Ezieer will take a trip and wander out to these farms... hoping to find some of the crew working on them. He enlists anyone that wants to go.

(note: I'm good to go for 99% of Sundays.. including the dates you stated)
 


((ooc, okay I found I was mistaken regarding wands, just need the spell on your list and a command word. sorry.....oiii....))

Before Ezieer and Walfibalf leave, Theodus lets them know that he's game to try and check out some of the caves later if they want to try that at some point. For now, the dwarf performs in a few local taverns and otherwise tries to keep an eye on Walfibalf's rowdier fellows while the big man follows Ezieer to the farms. When he's not doing one or the other, he's wandering the town to familiarize himself, or working on his melodies in his room. Naturally, Theodus keeps a wary eye out for thieves or thugs, staying clear of any areas that seem particularly good for getting ambushed around.
 
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Ezieer responds to Theodus.

"Yeah that's next on me list... though I have expect all o' dem to be guarded in some fashion if dey connect to the richey manors and such. Who knows what we're goina find. Hopefully Walfi and I find something... will come talk to ya afterward in any event."
 

Ezieer and Walfibalf have a fairly uneventful walk about the island. There are several farms located in the flatter areas of the island growing all kinds of crops. Orchards dot the hillsides as well. The slopes are used for grazing lands for cattle and sheep. None of the crew members of the Avonia are seen at any of the farms. From the few interactions they have with people out there the learn nothing about any new additions to the work force from that ship.

Theodus does make the rounds as an entertainer in the taverns. He is able to learn that the crew of the Beauty sticks close to the Fine and Manacles as their favored watering hole. It seems that the crews of each ship are a bit territorial about the taverns. There is a complex scheme of who can go where depending on who is docked at the time. Few challenge the crew of the Beauty for the Fine and Manacles. It is a dive, even by this city's standards, and clearly fits the description of places Thedus intends to avoid. No one is talking about the crew of the Avonia. The supposition is that no one will see them....ever (wink, wink). There is furious and whispered discussion about what Yalgad is doing with her though. What is in her holds that he won't unload? Is he trying to skin the Duke for his cut? "I heard the Duke is going to get him for this...".

Elendil checks out the shoreline by the docks. It is fairly marshy and there are no buildings there. Roads lead down to each of the docks individually from the lower tier road. Only the temple of Eraekoth is developed on the water's edge. The ground sticks of low tide and is a thick, oily looking muds. Many small creatures scurry away from his footsteps as he walks along this area. The northern (far left) out cropping of land would provide a place to launch long range attacks on the Beauty though. There is little cover save for long reeds there that stand about 5' tall. The entire area is clearly visible from the nearby walls of the city and guard tower.
 

After having no luck in the farmlands, Ezieer trudges back to find Theodus. His next angle is to check any interesting caves with Theodus and perhaps Walfi and anyone else that wants to come along.
 

"Well, I'll go wit' ya, but I still say we ought ta join up with 'em Fist fellas. Don' know what we're gunna fin' in a cave...'
 

You all look about town more focused on the caves. As you walk up and down the roads there are few to see. The ones you can find are all very small.

Asking about them in the taverns and in conversations on the street you learn that the big ones are all incorporated in the basements of the manor houses. These were all along the upper tier road. Down closer to the water the caves are smaller and less useful.
 

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