Cloak of Protection From (Alignment)

Wolfwood2 said:
It's better to just say you don't want to see such an item in the campaign then to insult players by giving them such an obviously inflated price.
Agreed. If one price puts it at 110,000 and another at 8,000 there's a conflict and the item should not be able to exist unless/until that conflict is resolved.
Nyeshet said:
x2 because it is minutes per level? Where is that stated? As far as I can tell, spell duration has little effect upon how long an item lasts. Wait a minute, charaged?
Not charged, continuous. Don't you double the cost for continuous items when the spell is 1min/level?
Astalanya said:
I don't want to outright say no because this is an item that does make good theme sense; several good-aligned characters go out to fight scourges of the countryside, and want the blessings of their deity. ... Any thoughts?
I suggest you merely use PfE as a basis and come up with an item that has certain abilities that better fit within the scope of what you want to allow. Not every item needs to be exactly as a spell. Feel free to create a custom item and then only require a particular spell as a prerequisite.
KarinsDad said:
I agree with Infiniti.
Whoa! Someone call the newspaper! :lol:
 

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Nyeshet said:
I thought those effects only pertained to evil creatures (or good, in your example). Thus they would be protected from mental probes, charms etc of Good aligned creatures, but not from non-Good creatures. Similar with Summoned creatures. Summoned Good creatures would not be able to approach them, but non-Good summoned creatures could as normal. Am I incorrect in this?

Protection from Evil protects against non-Good summoned creatures. So 6 of the 9 alignments are protected against: LE, NE, CE, LN, N, CN.

The other four spells are badly written. If we assume that they are supposed to reflect PfE, they will all protect against 6 alignments.

But as written:
Protection from Chaos functions like protection from evil, except that ... chaotic summoned creatures cannot touch the subject.

So strictly, Protection from Chaos protects against non-Good summoned creatures (like PfE), except that it also protects against Chaotic summoned creatures. So it protects against the same six (LE, NE, CE, LN, N, CN), and also CG.

Protection from Law functions like protection from evil, except that ... lawful summoned creatures cannot touch the subject.

So strictly, Protection from Law protects against non-Good summoned creatures (like PfE), except that it also protects against Lawful summoned creatures. So it protects against the same six (LE, NE, CE, LN, N, CN), and also LG.

Protection from Good functions like protection from evil, except that ... good summoned creatures cannot touch the subject.

So strictly, Protection from Good protects against non-Good summoned creatures (like PfE), except that it also protects against Good summoned creatures. So it protects against the same six (LE, NE, CE, LN, N, CN), and also LG, NG, and CG. All 9.

As written, Protection from Good is the most powerful of the four with respect to summoned creatures.

But even if we assume that it's supposed to be an exact reflection of PfE, it still protects against Good and Neutral creatures.

-Hyp.
 

Nyeshet said:
240,000 gp (8 (spell lvl) * 15 (min caster lvl) * 2000 gp)
...
Psionic items must use a different guideline for pricing items …

No, the psionic item referred to is treated the same:
SRD said:
2 If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half.

Nyeshet said:
Or perhaps its use as a Third Eye halves the price, as many third eyes have quite useful and potent powers / abilities associated with them, and having this item as such fills the Third Eye slot - and perhaps also the headband &/or eyepiece / google slot(s). Hmm, if it took up two item slots (eyes and head) then I can easily see halving the cost).

All magic items take up a slot, as a general rule. Those that do not are doubled in price per their effect (i.e. Ioun Stones).

With their short duration, the protection spells look comparable in power to 2nd level spells (e.g. scorching ray, resist energy, bull's strength, etc.); also considering one (protection) will affect only 1/3 of opponents' potential alignments.

Along that line of thought, we should consider the MAGIC ITEM GOLD PIECE VALUES entry (DMG side bar):
SRD said:
Other Considerations: Once you have a final cost figure, reduce that number if either of the following conditions applies:
—Item Requires Skill to Use: Some items require a specific skill to get them to function. This factor should reduce the cost about 10%.
—Item Requires Specific Class or Alignment to Use: Even more restrictive than requiring a skill, this limitation cuts the cost by 30%.

The emphasized above seems comparable to “Item Requires Specific Alignment to be used against.”

Nyeshet said:
I just think that a spell's level should be based upon what one would expect a continuous use item of that to cost...

This reasoning can be very problematic, as the tables/formulas for creating a magic item in the first place are not exact; rather guidelines. (and you are reversing the process)

Nyeshet said:
Slightly off topic, I tend to think that True Strike should have a bonus to attack based on caster level rather than a set number (+20) …Comments?

Although not a bad idea, it does change the flavor of the spell, and makes it’s value negligible at lower levels.
 



KarinsDad said:
I hate when I miss a sentence is a spell description. :mad:

Well, you said the Rings were Protection from Good... and as I noted above, as written, Protection from Good does protect against all summoned creatures.

-Hyp.
 

Hypersmurf said:
Well, you said the Rings were Protection from Good... and as I noted above, as written, Protection from Good does protect against all summoned creatures.

So literally, I was correct and realistically, I screwed up. Thanks. :confused:
 




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