Close-Quater Feats

Apparently we are looking at two different feats of Close-Quarter Defense. Mine comes from Dragon Magazine. What book are you reading out of?
 

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Complete Warrior, or Draconomicon. Both have the same text. I suggest you check it out. The complete warrior version even has a pretty detailed example (which incidentally is very close to one I gave earlier, but mine I made up on the fly, as I didn't have my books handy).
 

I feel a lot of misunderstandings have been brought about during the course of this thread. I am asking for insight for Close-Quarter Defense not Fighting.

Before I was reading Close-Quarter Fighting from a poor source and once I opened up my Complete Warrior that was all cleared up.

I don't know where in CWar or Drac books I can find Close-Quarter Defense.
 

That explains it, then. That's why I wasn't getting it. I assume you're referring to this one, that you posted on another thread:

[FONT=&quot]Close-Quarter Defense- [/FONT][FONT=&quot]You gain a +2 bonus on attack rolls for an Attack of Opportunity generated by any of the following actions: an opponent entering your hex, making an unarmed attack, starting a grapple, bull rushing you, sundering your weapon or armor, etc. If your opponent has a Feat that allows them to do one of the above actions without generating an Attack of Opportunity, you may still take an Attack of Opportunity with a –10 penalty to your attack roll (instead of a +2).

[/FONT]If that's the case, then yeah, you would be allowed to take an AoO, with a -10 penalty, and should that attack hit, then the grapple attempt would be stopped, at least that is my reading of it.

This said, I'd check with your GM on his interpretation of it, specially since it's a feat from Dragon Magazine.

Edit: a small caveat: Improved Grab is an ability, not a Feat, so, if your DM enforces strict RAW, you would not get an AoO against it. My personal ruling would be that it applies against any of the two.
 
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So you assumed Close-Quarter Defense was referring to Close-Quarter Fighting or are you reading a different feat? If so I would like to know especially from what you've written

"If the enemy does not possess improved grapple or improved grab he cannot attempt to grab you, and in case he does, you add the damage dealt to your grapple roll."

Are you writing that after damage he cannot attempt to grab you or is there some feat you know of that will make it that no one without improved grapple or improved grab can't attempt to grapple you at all?
 

So you assumed Close-Quarter Defense was referring to Close-Quarter Fighting or are you reading a different feat? If so I would like to know especially from what you've written

I assumed that you meant Close-Quarters Fighting, yes.

"If the enemy does not possess improved grapple or improved grab he cannot attempt to grab you, and in case he does, you add the damage dealt to your grapple roll."

This is with Close-Quarters Fighting, not with the one you are talking about.

Are you writing that after damage he cannot attempt to grab you or is there some feat you know of that will make it that no one without improved grapple or improved grab can't attempt to grapple you at all?

I am saying that, if Close-Quarters Defense is the feat I posted above, from another post of yours, an enemy with Improved Grapple couldn't grapple you if your AoO hits and deals damage, and depending on GM interpretation, one with Improved Grab couldn't grapple you either.

The only way you can't be grappled at all, as far as I know, is to have Freedom of Movement cast on you, then you are immune to grapples, as you succeed on all grapple attempts (in which case the creature probably would not even try to grapple you in the first place, thus denying you your Attack of Opportunity).
 
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