Finwe Vardamir, Male Sindar Ranger 2: ECL 4; Medium Humanoid; HD 2d8+2; HP 17; Init +3; Spd 30ft; AC 17(+3 Dex, +4 Armor), Touch AC 13, Flat Footed AC 14; Max Dex +4; Check Penalty -0; BAB +2; Atk +4 melee(1d6+1, 18-20/x2, MW Scimitar) or +4 melee(1d4+1, 18-20/x2, MW Kukri) or +7 ranged(1d8+1, x3, 110ft, +1 Composite Longbow) or +5/+5 with Rapid Shot; SQ Immune to Natural Cold, Immune to Disease(mundane and magical), Immune to Scarring, Immune to Sleep, Immune to Fear caused by Undead, Movement Unimpeded by Snow/Wooded Terrain, Cannot be Turned into Undead, Mindlink with Elves, Valar, and Maiar, +2 Racial Bonus to Craft(shipwright)/Listen/Search/Spot/Profession(sailor) checks, +4 Racial Bonus to Perform(sing), +2 Racial Bonus to Resist Fire/Heat, +2 Racial Bonus to Resist Poison, Favored Enemy Humanoids(Orcs) +2, Wild Empathy, Combat Style(archery); AL CG; SV Fort +4, Ref +6, Will +2; Str 13, Dex 16, Con 12, Int 12, Wis 15, Cha 14
Languages: Sindar, Quenya, Westron
Skills and Feats: Handle Animal +7, Hide +8, Knowledge(nature) +6, Move Silently +8, Ride +8, Spot +9, Survival +7; Mounted Combat, Rapid Shot, Track
Equipment: +1 Composite Longbow, Mithral Shirt, Masterwork Scimitar, Masterwork Kukri, 80 arrows, backpack, quiver, traveller's outfit, bedroll, flint and steel, Trail Rations(per day) x8, tent, waterskin, heavy warhorse, military saddle, saddlebags, feed(per day) x10, bit and bridal, leather barding, 187gp, 4sp.
I can change the format to something else if you want...I can also put in the stats for his horse. Background is still being worked out in my head. I usually don't write it down, just slowly get a feel for the character and then get things worked out better.