Seonaid
Explorer
Marcus Garivelli
Clan: Ventrue
Generation: 12
Apparent age: early 40's
Actual age:
Concept: speechwriter turned politician
Nature: Director
Demeanor: Architect
Sex: Male
Height: 6'0"
Weight: around
Eyes: Brown
Hair: Brown, modestly cut
Skin: Pale (heheh)
Haven: small, lush apartment in the city
Attributes
Perception: 3 Intelligence: 2 Wits: 3
Charisma: 4 (Eloquent Speaker) Manipulation: 4 (persuasive) Appearance: 3
Strength: 2 Dexterity: 2 Stamina: 2
Abilities
Empathy: 3
Expression: 3
Intimidation: 2
Leadership: 2
Subterfuge: 3
Drive: 2
Etiquette: 3
Academics: 1
Computer: 1
Finance: 1
Linguistics: 1 (Spanish)
Occult: 1
Politics: 5 (state)
Science: 1
Disciplines
Fortitude: 1 Presence: 2
Backgrounds
Contacts: 2 (still yet to be worked out specifically)
Influence: 2
Resources: 2
Generation: 1
Virtues
Conscience: 2 Self-Control: 5 Courage: 3
Humanity: 7 Willpower: 7
Eidetic Memory (+2), Natural Leader (+1), Eat Food (+1)
Repulsed by Garlic (-1), Can't Cross Running Water (-3)
Prey Exclusion: Politicians and political hangers-on
Experience: 0
If you have access to the Ventrue clanbook (first edition, 1997), Marcus is a mixture of the Born Leader, Corporate Executive, and Counselor templates.
[Background goes here.]
Clan: Ventrue
Generation: 12
Apparent age: early 40's
Actual age:
Concept: speechwriter turned politician
Nature: Director
Demeanor: Architect
Sex: Male
Height: 6'0"
Weight: around
Eyes: Brown
Hair: Brown, modestly cut
Skin: Pale (heheh)
Haven: small, lush apartment in the city
Attributes
Perception: 3 Intelligence: 2 Wits: 3
Charisma: 4 (Eloquent Speaker) Manipulation: 4 (persuasive) Appearance: 3
Strength: 2 Dexterity: 2 Stamina: 2
Abilities
Empathy: 3
Expression: 3
Intimidation: 2
Leadership: 2
Subterfuge: 3
Drive: 2
Etiquette: 3
Academics: 1
Computer: 1
Finance: 1
Linguistics: 1 (Spanish)
Occult: 1
Politics: 5 (state)
Science: 1
Disciplines
Fortitude: 1 Presence: 2
Backgrounds
Contacts: 2 (still yet to be worked out specifically)
Influence: 2
Resources: 2
Generation: 1
Virtues
Conscience: 2 Self-Control: 5 Courage: 3
Humanity: 7 Willpower: 7
Eidetic Memory (+2), Natural Leader (+1), Eat Food (+1)
Repulsed by Garlic (-1), Can't Cross Running Water (-3)
Prey Exclusion: Politicians and political hangers-on
Experience: 0
If you have access to the Ventrue clanbook (first edition, 1997), Marcus is a mixture of the Born Leader, Corporate Executive, and Counselor templates.
[Background goes here.]
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