Clutches of Evil - IC: Chapter One

Byntrou, sorcerous barbarian

Knowing he hasn't the energy to call forth another magical arrow, Byntrou notches mundane arrow into his bow, though he holds his shot.

"You're all alone now, Garth. If you'll not be smart enough to surrender, at least put your self-importance to more use and brag to us about who this overlord is. Spill your guts before we do, won't you?"

OOC:[sblock]Readied action: If he gets a clear shot and Garth hasn't surrendered, Byn will take a shot with his composite longbow. If not, he'll let the front liners finish off Garth.[/sblock]
 

log in or register to remove this ad


END OF COMBAT:

Pwent strikes Garth in the face, bloddying his nose and causing blood to spurt across the room. Garth grumbles and retorts back to Byntrou, "If you don't know who the overlord is, then I believe you have bitten off more than you can chew!" He smirks and watches as Keryth slides over to attack.

Keryth swings and connects against Garth, spilling him to the floor. The morningstar crushes much of Garth's face that wasn't already broken from Pwent. Technically Garth is still alive, but he will not last much longer in his present condition.

Looking around the room, the party sees a room about 30 feet long. At the end of the room is a thin hallway, no more than 4 feet wide. That appears to be the only direction the party can head except out of the cave. The three bodies lay crumpled on the floor in the same positions in which they fell.

Destiny squeezes past Pwent and looks at the damage using the lit lantern. "Weee. You guys took care of them. Didn't even make me break a sweat. 'Course, fighting in such close quarters limits my effectiveness, I don't know about the rest of you."
 

Byntrou, sorcerous barbarian

"I agree, little one. I spent more magical energy than I would have cared to since the cramped quarters blocked my way to use a bow. Still, we've bested them, which is the important thing," Byntrou says as he makes his way through the door, as well. He puts his readied arrow back in the quiver, and slings the bow on his back as he kneels down to search the bodies.

"They weren't very forthcoming with information, but let's see if we can't at least cajole some material gain from them now that they're quiet."
 

Keryth, Male Drakontos Cleric

“Well it’s all much the same to me Destiny, especially without a distance weapon except my magic,” walking across to Mirth’s body Keryth picks up the crossbow and bolt case, counting the bolts as he says, “I might take these for the time being though if no-one minds.” Assuming no-one protests he clips the bolt case to his belt and shifts his shield to his back, preparing to use the crossbow in future engagements for the time being. That done, he asks, “Anyone still seriously wounded...I can call on Bahamut’s aid a few more times today at least?”

As he awaits a response he ponders aloud, “Hmm, I wonder how far this group goes...is the goblin the overlord or is that some leader even the goblin reports to...”
 

Searching the bodies reveals a few interesting things. Upon Garth is found a breastplate armor, his greatsword, and 3 lapis lazuli. Upon Patrick is found another greatsword, 2 obsidian, and another set of breastplate armor. Upon Mirth is found the crossbow, a single case of bolts, a rapier, a mandolin, a set of leather armor, and 10 gold.

Keryth:
[Sblock]Opening the case of bolts reveals 7 bolts remaining[/Sblock]

Destiny adds, "It does seem strange, though. These were three humans..."
 


Scooping up the lapis luzuli, obsidian and gold Bahruul turns to Keryth "I have this ragged hole in my side where the bolt bit true but I can handle the pain. Who wants to carry this?" he says holding out the booty.
 

Keryth, Male Drakontos Cleric

“Well I’d say Destiny should carry the gems at least as they weigh little, as for the gold we can put that in the backpack. I suppose we should pile the rest up here somewhere and pick it up on the way out, assuming it’s still here when we get back,” Keryth replies, as he walks over to Bahruul, “Hmm, give me a look at that wound...well it definitely looks bad enough for a little magic.” Keryth gestures and whispers a prayer in draconic while placing his hand over Bahruul’s wound and drawing the bolt out.

OOC
[SBLOCK]Keryth cast cure light wounds (1d8+5) of Bahruul, using his prepared bless to power the casting.[/SBLOCK]
 

Destiny replies, "Well, I can carry the gems easily enough. I've already got the one stowed away nicely. A few more won't make much difference."

She looks down the hallway and then back at the dead as the rest of the items are piled up as per Keryth's suggestion. "I know this sounds really cliche, but that hallway isn't very wide and we'll have to go single file until it opens. No doubt that is by design of course..." Her voice trails off into silence.

Bahruul, Keryth:
[Sblock]Keryth's spell heals 9 HP, bringing Bahruul up to 37 by my tally[/Sblock]
 

Remove ads

Top