Clutches of Evil - IC: Chapter One

The corridor takes on an eerie appearance - almost stereotypical of that of a dungeon waiting to be explored. The narrow, cramped hallway has a ceiling that gradually closes to just under 6'5" tall, of course making it difficult for the taller members of the party to walk upright. There seems to be no movement in the hallways ahead, although several times the shadows cast by the lowly held light casts an odd shadow upon the wall. A few times Destiny looks strangely at a shadow before muttering and moving along. "I swear, my mind is playing tricks on me... and that is not a position I am familiar with."

As the party heads deeper down the tunnel, approximately 100 feet into the cave in the downward sloping tunnel, the air cools significantly and becomes increasingly damp. Suddenly, up ahead can be seen two doors. About 20 feet in front of Pwent is a door straight ahead and a door to the left. The right appears to be solid rock the whole way along the tunnel. A strangle scuffling sound can be heard from the door to the left. In some manner, it sounds not too much unlike rain hitting a tin rough for about 5 seconds and then the sound ceases. After about 10 seconds the sound picks up before stopping 5 seconds later. This pattern continues as long as the party listens. There does not appear to be any audible sound whatsoever coming from beyond the door that is straight ahead.
 

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Keryth, Male Drakontos Cleric

Getting down to Destiny’s level, as they pause at the intersection, Keryth whispers, “Well with such grotesque shape before you to distort the light, I’m not surprised your mind is playing tricks...they are indeed the things of nightmares.” Chuckling a little at his own inventiveness, he says, “All joking aside Destiny, is there anything you’re seeing that you recognise as something we should be worried about if you weren’t worried your mind might be playing tricks?”
 

Destiny also smirks at Keryth's inventiveness. "I've been using my ability to see into near locales for a few seconds now. The shadows scare me - usually that means bad things are gonna happen soon. I don't know what, but I think there is more to it than I am able to see. But I'll tell you what I can see..." She then whispers into Keryth's ear so that only Keryth can hear.

Keryth:
[Sblock]Destiny continues, "I see nothing straight ahead. But to the left I see a set of spiked armor like Pwent is always talking about." She half-smiles. "Guarded by the largest scropion I've ever seen. I don't wanna be the one to tell Pwent ..."[/Sblock]
 

Keryth, Male Drakontos Cleric

Whispering even more quietly, Keryth responds so that only Destiny can hear...

Destiny
[SBLOCK]“Yes, I imagine Pwent will charge straight through the door, and I don’t relish the job of putting him back together with the little magic I have left...we will have to go there eventually though when he doesn't find his armour elsewhere. So perhaps if you just mention the scorpion it might engender a little caution...”[/SBLOCK]
 

Bahruul taps Pwent on the shoulder to get his attention and then holds a large finger to his lips before pointing to his right ear and then the door on the left, he then thumps himself on the chest and signals that he will listen at the other door.
 

Byntrou, sorcerous barbarian

Byn stands rear guard, keeping an eye out behind the group as his companions check out the doors.

OOC:[sblock]Is the corridor any wider in the interesction, or is it still fun with narrow spaces?[/sblock]
 

Destiny nods and whispers quietly so all can hear if they strain, "I see a scorpion behind the left door. A very large scorpion."

Bahruul:
[Sblock]The sounds coming through the door would make sense to Destiny's description. It very easily could be the noise of a large insect as it moves from one area in the room, pauses and waits, and then moves to another area.[/Sblock]

Area map: [Party came from screen left]
[Sblock]
Code:
------------------/-|
               bKDBP\
--------------------|

So, no, the corridor does not really widen significantly. However, there is no telling what is beyond those doors, of course.[/Sblock]
 

Byntrou, sorcerous barbarian

Byn grimaces at the image Destiny's warning engenders.

"If you don't 'see' anything behind the other door, and Pwent hears nothing, then I suggest we leave the oversized monster to its room and move on for now. Let's not face anything we don't have to, and maybe we'll survive long enough to grill this goblin about how he knows the Oathbreaker prophecy."
 

Keryth, Byntrou:

[Sblock]Hiding behind Bahruul so that Pwent can't see, Destiny motions for Keryth to be free to tell Byntrou what else she saw.[/Sblock]

All: Destiny responds, "I didn't see a thing beyond the door straight ahead."
 

Keryth, Male Drakontos Cleric

“If we leave it behind us, let’s just hope it can’t get out of that room and chase us down,” Keryth remarks with a whisper, “Though Dreeves did mention the scorpion as one of the goblin’s favourite pets, and while I pray that it doesn’t perhaps it guards the way deeper into this den of bandits.”

Whispering so only Byntrou can hear...
[SBLOCK]“Destiny says she also sees a set of spiked armor like Pwent is always talking about. I told her just to mention the scorpion, as you can imagine if Pwent knows he’ll just charge through the door.”[/SBLOCK]
 

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