Clutches of Evil - IC: Chapter One

Keryth and Byntrou make it back to the pit with relative ease. Bahruul is still down in the pit and Pwent is now on the same side. Destiny calls out as she sees them coming, "Hurry, it appears as though we only have about 5 minutes left!"

The pit is 30 feet deep, 5 feet across, 10 feet long. The boards (4 of them were able to be carried so as to not be unweildy) are each 12 inches across, 1 inch thick, and 8 feet long.
 

log in or register to remove this ad

Byntrou, sorcerous barbarian

OOC: [sblock] You made me do geometry research. Math is my enemy. There shall be a reckoning, oh yes. ;)

Okay, right triangle: a squared + b squared = c squared, where c is the hypotenuse So, bottom side's 5 feet, the hypotenuse is 8. 64 - 25 = 39. Square root of 39 is 6 and some change. 6 * 4 = 24. Plus Bahruul is over 6 feet tall, so ... [/sblock]

"If you stack them as Keryth suggests, petik, I think you'll be close enough to pull yourself up with ease. We can try to reach down to you once you've gotten up a little further, as well."

With that, Byn throws the first board down, waiting until Bahruul has placed and ascended it before adding the next.
 




With the help of a few of the boards and the stones on the side of the pit, Bahruul does manage to scramble high enough to grab hold of Pwent and scramble the rest of the way out. After a few minutes, the trap is closed enough that the party can walk over the trap door. The door to the next room continues to remain open since Pwent left it that way.
 

Keryth, Male Drakontos Cleric

“Well which way, the scorpion or the apparently less dangerous path?” Keryth asks, as he tries to get a look through the now open door.
 

Bahruul expels a sigh of relief "Thank you for your help my friends" he mutters somewhat embarrassed by the recent predicament "So what's beyond this door?"
 

The door appears to open into an unlit room. As Destiny slides forward to shine the light of the lantern into the room, the side and back walls appear to be in a shadowy illumination. Around the perimeter of the room, the walls appear to have niches cut into the wall. The niches each appear to be about 4 to 6 feet in height, it is hard to judge the height from this position. The niches look as though they would be the perfect place to set up statues for reflection, worship or some other ancestral rite.

Keryth:

[Sblock]The lowlight vision allows Keryth to see the area more clearly. The room is 40 foot square with no furniture. The niches are infact roughly 5 1/2 feet tall. For the most part, the niches look as though they have been looted and the statues are removed. Of course, there are some that are more difficult to see into others based on their placement along the room. There are some (those along the wall that contains the door the party is looking through) that obviously cannot be seen until the party enters the room - if there are niches even in the wall at all.[/Sblock]
 

Keryth, Male Drakontos Cleric

“Hmm, thanks Destiny now I can see clearly, but I don’t see any other doors out of that room. It looks to me like this was once a site of worship, and it wouldn’t surprise me if that trap was put there to protect this chamber. I think it likely the goblin found this older site, and decided to use the tunnel to start his base...well hidden from the outside world,” Keryth says, as he gazes into the room.
 

Remove ads

Top