Clutches of Evil - IC: Chapter One

[Sblock]OOC: I'll reward the party'e persistance, but it won't help too much...[/Sblock]

Pwent stops just short of the door, only realizing the trap would be set after Keryth warns him.

As Delcoi and Byntrou feel their way around the room, none of the wall panels give even a hint of movement. However, as Delcoi uses her tongue to sense the air, she hesitates at the back left corner from where the original door was. Only after Delcoi pauses does Byntrou feel it too. There is a very subtle movemet of air through a very tiny crack near the bottom. The crack is too subtle to be felt by a human, but the sensitivity of the snake's tongue allows her to pick up on it. However, in spite of this knowledge, pushing on the walls around this area does not budge - not even for Bahruul should he give it a try. Tapping on the wall around the crack through which air is very subtly blowing reveals the stone is at least one foot thick - if not substantially thicker.
 

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Keryth, Male Drakontos Cleric

“Hmm, well the pressure plate by itself doesn’t seem to do much...let’s have a look at the holes,” Keryth then moves to the hole in the right wall, and sticks his index finger in to see if he can find anything to depress or move, pushing against the far end as well.
 


Keryth, Male Drakontos Cleric

“That seems to do something,” Keryth remarks as he prepares to run across to the left wall to repeat the procedure, before heading the the hole opposite the door...making sure to avoid the central pressure plate as he does so.
 
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Byntrou, sorcerous barbarian

Byntrou, frowning at the crack that will not yield a door, turns to Destiny as Keryth finds the buttons in the wall.

"My bous hands probably won't fit those holes, but if I lift you up, Destiny, would you be willing to help with this process?"

If she agrees, Byntrou will lift her up so Destiny can depress the button in the third hole.
 

"Sure, thing - if it means getting out of this silly room." Byntrou lifts up Desny who not only squeezes one finger in the hole but squeezes three. "I figure if it's a weight thing, I need more than one." A click echoes through the room.

As Keryth removes his finger from the hole to run across the room, the clicking noise can be heard again. As Keryth gets to the other side and places his finger in the hole a click resounds once more.

This means that the circle and the three holes have all proven to make a clicking noise.
 

Byntrou, sorcerous barbarian

"Looks like this will need to be a team effort, eh?" Byn says as he places Destiny back down. "Done of these mechanisms seems to stay engaged once the pressure's gone. Pwent at one hole, Keryth at another, I hold Destiny up to this one again, and Bahruul in the center?"
 

Keryth, Male Drakontos Cleric

“Yes, I was about to suggest such a strategy myself. There were four of them out here after all so it’s definitely a possibility that four are required to operate this mechanism,” Keryth calls, as he continues to push the button in the left wall.

OOC
[SBLOCK]Damn I’d just typed that very same thing jkason, but you posted it first. :) [/SBLOCK]
 


[Sblock]OOC: Welcome back, Daz - everything alright? Hope you didn't mind us moving a bit beyond the fight...[/Sblock]

As Keryth places his finger in one hole, Pwent sticks his finger in another, Byntrou helps Destiny place three fingers in the third hole, and the large bous strides onto the circle ...

... each of the successive clicks fall into line and a gear can be heard to begin to move behind where Delcoi felt the air move. The rock wall begins to slide backward away from the room, eventually revealing a hidden passage running perpendicular to the original passage the party came down after fighting with Garth, Mirth, and Patrick. The passage appears to be poorly lit - but lit nonetheless.

In total, this movement of the rock wall takes about 2 minutes to open. Should any member release the pressure on their button the gears reverse themselves immediately and close the wall as slowly as it opens. Reapplying pressure causes the gears to begin working in a forward direction.
 

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