Clutches of Evil - OOC Thread


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Okay, I am opening this thread up to general recruiting ...

RECRUITING INFORMATION

To any and all who wish to join a game with considerable longevity: this game has been running quite strong since August 2005. Unleashed and Jkason are two of the original cast and they have been loyal throughout the whole game, so their opinions on the game are just as valid as mine, the DM...

Recruitment slots open:
One or Two (depending on recruitment interst and possibilities, of course)

Characters needed;
See the RG thread or ask Unleashed or Jkason what they feel they would most likely need to compliment their party.

Game Information:
Homebrew world: Enigmatica

Posting Frequency:
About once per day (please honor this!)

Game Longevity:
Long-term. This is not a game that will be ending quickly, so please consider the long term commitment.

Nuts and Bolts:
Here's the scoop. The DM has two NPCs (Bahruul - Barbarian, and Destiny - Psion) one of which is being carried from a player who needed a leave of absence and may/may not be returning (Bahruul). These DMPCs need not remain in the game entirely, although they can.

There are two active PCs (Keryth - a cleric, and Byntrou - a rogue/barbarian/sorcerer). The group is planning to accept at least one new player, although more may be accepted if interest character ideas come to being. I will take the opinions of Unleashed and Jkason heavily into account in deciding who comes in. As a DM, I believe the game is as much theirs as it is mine, so their opinions count greatly in my mind.

Character Creation:
Character creation is simple, really:

1. 32-point buy

2. HP are max at 1st level, 75% every other level. Round up on even class levels, round down on odd class levels. [EX: d4 is always 3. d6 is 4 on even class levels, 5 on odd class levels]

3. No evil.

4. No rogues who "steal" just cause it's fun. Spying and working against evil is one thing, but just taking because you can won't really fit in with the party make-up.

5. Available races: CORE, XPH (no Half-giants, Duergar, Dromites, or Thri-keen), and four homebrew races. See Enigmatica link above.

6. You may begin anywhere from 1st to 4th level. (You choose!) You start with the minimum XP allowed by the level you choose and I will award up to half the next level for a good backstory. Integration and understanding of Enigmatica is appreciated and will result in a full reward!

7. Standard wealth guides from 3.5 DMG pg. 135 are used.

8. Any equipment found in PHB/DMG is approved without permission. Equipment from other WotC sources (see next post for the list) is allowed only if I approve it - and usually do if asked ahead of time.

9. Available Sources: CORE, CW, CD, CArc, CAdv, CM, Draconomicon, UA, XPH, PHB II, DM, BoED, MoTP (we'll have to talk about upgrading to 3.5 on some stuff). Please try to maintain your character to these sources if possible. More sources will be added if the group approves as they are produced by WotC. Anything Core is approved ... anything from the other listed sources is 99.9% approved but I reserve the right to change my mind up-front. [Once I approve something, I never go back on it in-game. That's just not fair.] Best policy is to ask ahead of time. That approach will most likely get it approved. ;)


Did I forget anything? Probably, but I'm often enough that you can ask! :D


Unleashed, Jkason:
You both have my email, feel free to E-mail me if you have insight that you don't want to share openly on the board during recruitment. However, as I said above you should both feel free to handle questions about characters because it'll be you two that will be interacting with them the most. ;) Just let me know if you send something, because I don't check there very often.
 
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let me start off by saying that i'm a bit rusty when it comes to PC building. haven't play DnD in like half a year. that said i looked at the other characters and they look like they need a ranged expert.

so first thoughts:
just a basic human/elf archer (fighter based, or cleric (with zen archery if lvl 4 lets me)
or a human/elf ranger (ranged) if i can run the 3.5 ranger
or some other ranged guy/girl
 

Rino said:
let me start off by saying that i'm a bit rusty when it comes to PC building. haven't play DnD in like half a year. that said i looked at the other characters and they look like they need a ranged expert.

True. And I don't mind rust when it comes to PC building. I certainly also don't frown upon "metagaming" when it comes to character building ... meaning that asking others for advice is accepted - even encouraged! Metagaming in other areas is not great ... but doing so while character building is certainly allowed.

Rino said:
so first thoughts:
just a basic human/elf archer (fighter based, or cleric (with zen archery if lvl 4 lets me)

Would certainly be a legitimate plan. This could provide a good pairing to Keryth if your character chose a god that was favorable to Bahamut.

Rino said:
or a human/elf ranger (ranged) if i can run the 3.5 ranger

By all means. This is a 3.5 game, so 3.5 ranger is CORE and thus automatically acceptable!

Rino said:
or some other ranged guy/girl

Favored Souls (CW) can make good ranged experts ... the only problem is that finding a diety with a ranged weapon is rather tough. :( A Scout (CAdv) is another good choice if you want to tackle the skirmish [psuedo-sneak attack] without having the theiving aspects of a rogue.

Definately some possibilities at least! If you have questions about character building, feel free to ask.
 

i have made some fast PC build of a favored soul he need all stats except int, a cleric of solonor thelandira (longbow diety) has some potential with war and elf domains (free martial weapen and point blank), but is the god okay? took it from faith & pantheons (realms). and made a scout, has the most potential good class features. i'm still looking at some other ranged guys, prolly fighter based. ranger has very few potential at this stage of the game.


first rough setup for feedback:


(insert name)
Male elven scout 4
Experience Points: 6000
Alignment: Lawfull Good
Deity: solonor thelandira
Homeland: Unknown

Height: 5’2”
Weight: 89lbs
Hair: blond
Eyes: Green
Age: 134

Strength 14 (+2) [14 base (6 pts)]
Dexterity 18 (+4) [15 base (8 pts), +2 racial +1 at 4th lvl]
Constitution 12 (+1) [14 base (6 pts)]
Intelligence 14 (+2) [14 base (6 pts)]
Wisdom 12 (+1) [12 base (4 pts) ]
Charisma 10 (+0) [10 base (2 pts)]

Class and Racial Abilities
standar elven crap
skirmish (+1d6, +1 AC)
trapfinding
Battle fortitude +1
fast movement +10 ft
trackless step


Armour Class: 19 (10 base, +4 armour +4dex +1 class [touch 15, flat-footed 15]
Armour Check Penalty: 0
Arcane Spell Failure: -
Hit Dice: 4d8+4 (8,6,6,6)
Hit Points: 30
Initiative: +4
Speed: 40 feet (30 feet base)

Base Attack Bonus/Grapple: +3/+4

Weapons
+5 melee [1d8+1; 19-20/x2; slashing; mw longsword ]
+4 melee [1d4+2; 19-20/x2; piercing or slashing; dagger]
+7 ranged [1d4; 19-20/x2; piercing or slashing; dagger]
+3 ranged [1d8+2; 20/x2; 80 ft.; piercing; +1 comp. longbow (str +1)]


Saves
Fortitude +3 [1 base, +1 Con +1class]
Reflex +8 [4 base, +4 Dex]
Will +2 [1 base, +1 Wis]

Skills (52 points; max ranks: 7/3.5)
Knowledge (nature) +9 (7+2)
Knowledge (geography) +9 (7+2)
Listen +8 (7+1)
Spot +8 (7+1)
Move Silent +11 (7+4)
Hide +11 (7+4)
Survival +8 (7+1)
Tumble +11 (7+4)
Search +8 (7+1)
Gather Info (cc) +3.5 (3.5+0)

Feats
1: point blank
3: precise
sc4: WF longbow

Languages
Common, Elven, Orc, Dwarven


Equipment

mithril chain shirt
+1 comp. longbow (str+1)
Dagger [1 lb]
Explorer’s Outfit (green-brown)


Carrying Capacity [12 Strength]
Light: 43 lb. or less; Medium: 44-86 lb.; Heavy: 87-130 lb.;
Lift (over head): 130 lb.; Lift (off ground): 230 lb.; Drag: 650 lb.

Money
2,598 gc
 
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Rino said:
i have made some fast PC build of a favored soul he need all stats except int, a cleric of solonor thelandira (longbow diety) has some potential with war and elf domains (free martial weapen and point blank), but is the god okay? took it from faith & pantheons (realms). and made a scout, has the most potential good class features. i'm still looking at some other ranged guys, prolly fighter based. ranger has very few potential at this stage of the game.

The favored Soul and cleric would be interesting to see, but the diety is not in the pantheon. The easiest would be Ehlonna (longbow). Se is NG.

As to the scout:

Everything looks good here except:

Rino said:
Base Attack Bonus/Grapple: +3/+4

I have this at +3/+5 on account of your STR receiving a +2

Weapons
Rino said:
+5 melee [1d8+1; 19-20/x2; slashing; mw longsword ]
Should be +6 = +3 BAB, +2 STR, +1 MWK
Rino said:
+4 melee [1d4+2; 19-20/x2; piercing or slashing; dagger]
Should be +5 = +3 BABA, +2 STR
Rino said:
+3 ranged [1d8+2; 20/x2; 80 ft.; piercing; +1 comp. longbow (str +1)]
Should be +9 = +3 BAB, +4 DEX, +1 Enhancement Bonus, +1 Weapon Focus

Rino said:
Equipment
Assuming you go with this character, hopefully you'll add some more "stuff." Also, on your final draft please put gold for each item as well. I understand this wasn't a final draft, though, so it's cool. I have a couple of specific questions, though. Why a STR-rated bow of only +1? This character's STR bonus is a +2. For a measely 100 gold you could add an extra point of damage to every strike! Also, did you omit the longword in this list? You have it above under your attack options.

Rino said:
Money: 2,598 gc

See the homebrew list for a convenient list of gemstone to convert this amount to on your final draft. That will significantly reduce your carrying load.
 

Rino said:
Skills (52 points; max ranks: 7/3.5)
Knowledge (nature) +9 (7+2)
Knowledge (geography) +9 (7+2)
Listen +8 (7+1)
Spot +8 (7+1)
Move Silent +11 (7+4)
Hide +11 (7+4)
Survival +8 (7+1)
Tumble +11 (7+4)
Search +8 (7+1)
Gather Info (cc) +3.5 (3.5+0)

Just got a good look at these and realized you forget synergies. Don't forget that Know (Nature) gets a +2 because of a synergy to Survival. Listen, Spot, Search each gets a +2 racial bonus for being an elf. The rest look good, although hopefully they'll be in an alphabetical order on your final draft...
 

Unleashed, Jkason ...

Any thoughts on the scout? Do you think a ranged cleric or FS might have a better chance at fitting into the party or is the scout the best choice? Anything you noticed that I missed on the character sheet (if you looked)?
 

did some more numbers on the FS and it is up to you guys, FS will work, scout will work. cleric needs some more work. feats is mostly the problem, but will work prolly.

so i have:
- human cleric of Ehlonna
- elven scout (done)
- elven favord soul of Ehlonna
 

I'll bite.

Just need know what is needed. I prefer generating something that the group needs rather than something that I want.

Looks like there is a Healer and Bruiser so far, with a possible ranged support? No?


-Blood
 

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