Nonlethal Force said:Overdressed?
You mean plate mail or explorer's clothing?
Nonlethal Force said:I can see a few possibilities:
1. Bringing Eloi into the party because the party can use a scout and ranged expert.
2. Bringing Varius into the party can give an upfront boost to Keryth and probably (but not necessarily) means that Bahruul can be safely "put back on the shelf." [Note: not killed, in case Daz does eventually find his way back.]
3. Bringing both into the party could also mean putting Destiny "on the shelf," but as with Bahruul not absolutely necessary.
Both works for me... welcome aboard Rino and Fenris.Nonlethal Force said:Sounds lie a fair plan - at least solid to begin with. Other thoughts?
Like jkason, I was thinking that it would be easiest to have Rino and Fenris' characters having a common backstory at least (assuming they are both brought in - which unless Unleashed objects to I think we can go ahead and put forth).
Well, with Bahruul leaving, his quest goes with him, so it makes sense for Destiny to leave also, if that's the reason she signed on in the first place. (You can take this as my vote for Destiny to depart, and as another reason for her to leave.)Nonlethal Force said:Unleashed, Jkason ... I'll ultimately let you both make the call regarding Bahruul and Destiny. Jkason has provided a legitimate reason for his character to part with Bahruul and stick with Keryth - good thinking, it is much appreciated! The question that remains is whether the party would like to keep Destiny. Unleashed made the point earlier that in Homebrew Worlds it can be nice to have a DMPC for flavor info, but in the PbP format I can also give flavor info via Sblocks to the appropriate characters, too. So a DMPC is not necessary, either. It really just depends if you want to be a party of four ... or a party of four with a tag-along who only occasionally speaks and gets their share of the XP.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.