Clutches of Evil - OOC Thread

Feel free to chastise me for sneaking a peek at an sblock marked for someone else, but I noticed your HP for Byntrou and mine don't match. I have him at 24/26. Did you perhaps add the mage armor's +4 to HP instead of AC? Or is that leftover from the HP bump when he raged yesterday?

jason
 

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No forgiveness need. The Sblock was really more because it is a "metagaming" convention. Keryth wouldn't see Byntrou in numerical terms ... but it conveys it the easiest. So I put it in an Sblock.

As for Byntou's HP ... maybe I made a mistake.

Goes and checks ...

Nope, I do actually have the numbers I presented. The problem may be in my data keeping system. See, I have an Excel Sheet for every base class. Each sheet is programmed to generate any level character of said class as long as I type in the abilities and the level I desire. It generates HP, BAB, svaes, attack, AC(flatfooted, touch), etc. I then have to go back and add things in based on where a player puts skill ranks and feat choices ... but the sheet does all the rest.

But ... The problem may be in how the sheet computes Hit Points. I have it already set up to take the class level, multiply by the base hit points for that class, and then multiply by .75. I also have it give maximum Hit Poits for the first character level, though. Since you have two classes, I have it do it for both classes. Essentially, to follow the formula according to the levels on your character sheet you would get: 12 + 9 + 3 = 24 + 6 (CON bonus) = 30. That's where I came up with your number.

The problem may be that I forgot to change your hitpoints manually. See, at the beginning of the game I gave you all the option of rolling for your hitpoints or taking 3/4 of the hit die each time; but when you chose a method you had to stick with it the whole game and not go back and forth. If you actually rolled your hit points rather than take the formula approach, then I forgot to correct that on the character sheet I have for you on my computer. And that is easily enough corrected. I just need to make sure that is where my error is before I change it.
 


Nonlethal Force said:
Sorry, jkason. I forgot to include in my last post that the thief was actually dead. That was an oversight on my behalf.

No problem. Since I / Byntrou had assumed death before, I figured Byntrou would be inclined to check. It's character building, and it keeps us on our toes. ;)

jason
 

Hey NL,

Just wanted to say thanks for the effort you're putting in, the NPC information is greatly appreciated and the work you've done on your world equally so. We appreciate it dude.

Cheers

Daz
 

D20Dazza said:
Hey NL,

Just wanted to say thanks for the effort you're putting in, the NPC information is greatly appreciated and the work you've done on your world equally so. We appreciate it dude.

Cheers

Daz

Thanks. If there is anything else I can put up to help explain the world better ... just ask. Most of what is up there has come out of people asking about various things.



jkason, where do we stand on Byntrou's hitpoints? Did you roll them out and we'll go with your total or did I make a mistake somewhere? Just curious.
 





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