Olive said:
I reallt enoy both d20 and BRP CoC, and I'm always interested in hearing why people don't like the d20 version. I find it easier to get players to play d20 games cos they know the rules already, so I'd need to be convinced that the d20 system doesn't do just as good a job (and in my experience it does). So, expand please!
Well, my "problem" with D20 CoC is, that it's not as realistic mostly.
Hit points, which grow continuously while you advance through levels.
The whole level concept... starting out with almost no knowledge and ability and then double, triple, quadruple your abilities over time.
BRP works in a much more realistic way. Your ability to shrug off gun shots (yes I know about the massive damage threshold in D20 CoC) doesn't really increase over time and you start out with a good knowledge/skill base, even some high values, if you like, and have a much slower gain (altho not too slow to have no noticeable change in ability over time).
BRP characters are more like the scholarly, lovecraftian type, while D20 characters are heroic, just like in D&D (not exactly, of course, but similar).
There are also some problems with the BRP system (especially the randomness of character attributes, if you follow the standard creation rules), of course, but those can easily be changed to fit, unlike the whole system D20 is built upon, which cannot be swapped out as easily.
D20 CoC might be very well-suited for "The Mummy" style horror, but Call of Cthulhu requires a more realistic setup than that, in my opinion.
Oh, and just for the record, I totally not hate D20, I just think it's inappropriate for the style of gaming I'm looking for with Call of Cthulhu.
Bye
Thanee