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[CoC] Nocturnum -- Part I - Chapter 1 Snowflake Valey [Completed]

James opens the luggage bag and removes the money from the secret compartment, sharing it out equally amoung them.

"He's dead, he won't need it," he says, "As you can see I opened the luggage and found this secret compartment which contained a bonus for us because we're simply kewl. On the other hand I don't know anything about opening locks and thus I can't get into the perdy metal one. It emitted a questionable odour a for short while after my attempt to unlock it"

James closes the luggage bag and puts the metal briefcase on top for all to see.
 

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"240 bucks? Hell yeah, I'm in dude." Jason takes the money and pockets it, then points at the metal briefcase. "I can try opening that if ya want, I'm kinda good with that stuff." He looks around "What? I useta got locked outta the house a lot cuz I kept fergettin my key."

OOC: assuming they let me try, I'll take 20 to open it. With my +12 that gives me a 32.
 
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Evening of arrival -- day 0

Ray walks outside the door for a moment and spots a barefooted and wandering old lady in her pyjamas. Walking with her eyes closed she slowly makes her way towards your end of the hallway.

Meanwhile Jason proceeds to lay the smack on the briefcase with his picking skills. He puts the briefcase down in front of him just as James did but proceeds straight to picking the lock. He lifts a few metal pins from the inside of his coat and takes a good look at the lock. Then he get's to work...

[Taking 20 with a +12 mod => result 32 ]

After a minute or so the briefcase flops open, revealing a blackened, foul-smelling mess, some of which you recognise as paper. Whatever Carson had inside the briefcase he, he obviously didn't want anyone else to discover it.
 

There's some old lady sleep walking in the hall. I'm gonna follow her. Make sure she doesn't get hurt. Ray quietly follows the old lady. at the first sign of "danger" to her he will try to wake her gently.
 

Evening of arrival -- day 0

The old lady continues to slowly walk through the hall passed your room and ignores you as she slowly stumbles past you. She halts at the door next door (the messy one) and stops for a moment. Then she goes for the doorknob...
 
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Evening of arrival -- day 0

Suffering from a bout of insomnia she turns and reaches for the doorknob which she turns and with it opens the door. She steps in the room where she walks into the layer of snow, covering the carpet in a thin white layer.

The cold on her feet wakes her up, she takes in the situation, sees the blood, and lets out a terrible scream guaranteeed to wake the guests and bring the hotel staff running--which it does.
 


Evening of Arrival--Day 0

[Allthough you don't seem to be aware of it, you have the psychoanalysis ability and you are actually trying to you your "people skills" right now... You just might want to take a look at the skills description at the top of this page or the last one where I put up the skills and feats.. That skill is quite essential.]

[Roll 6 +7 = 13]

You take her by the arm Ray and guide her back onto the hallway, but she still is in a heavy shock and won't stop muttering some vague words and she doesn't snap out of her shock.
 
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After hearing about the money and findings Ross decides not to sleep. "That money. . . Well I do need it for school books next semester and. Well I guess that no harm is done. What did the room look like?" Ross listens to James describe the room and the mess. "This is 'radical man'! I think that we should send someone over to the room to . . . " Ross hears the scream comming from the hall.

"I guess that Ray did'ent make sure that she got hurt. Commeon lets go help, maybey we can even figure some stuff out before the Deputy is here and we have to deal with him." Ross heads off towards the screaming when he notices that Jason has managed to get the breifcase open. No time to look. 'Hmmm he was pretty quick with a lock picking kit for a kid' Ross thinks to himself. With a quick examination of the contents he tells Jason "Close that up and hide it. We don't want the Deputy seein that. I think that we can do more to figure out what it is than some country bumpkin. Lets go!"

With that Ross leaves the room and goes to where Ray is frantically trying to get the woman to keep out of the lightly snow covered room and keep quiet. "We got a problem Ray?" Ross asks seriously as he trys to help Ray acomplish what he is doing. Ross also scans the hallway for personell.
 
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