CoC Survival Tips for New Players

Surviving without looking like an idiot

Roll well.

Don't fight if you can run.

Guns are not for use against monsters. They are for use against humans. Monsters laugh at guns.

Monsters laugh at hordes of guns too, but then they'll die. If you can hit a monster with a LOT of ammunition from a LOT of angles, it could very well die. You don't have a lot of ammunition or a lot of angles.

Run from monsters.

RUN FROM MONSTERS.

Run from cultists, too. If it's just one, take him by surprise and grill him for info like a shank of beef.

Magic is deadly - For the other guy! Sanity loss is FUN, going crazy more so. Learn magic and waste your foes, but only in moderation to avoid total lunacy. Only use magic against threats that ignore normal reality - I.E., Mythos monsters.

Be proactive. By the time it's obvious what you need to do, your options have usually narrowed down to Run Away. Look for clues and guess if you have to - Time is always running out.

Only trust PC's. Anyone else is fair game for possesion.

The above is garbage. PC's will kill you because they think you're insane and a threat to their health. Kill them first.

The above is bad advice.

If someone starts chanting in any language besides Latin, kick em' in the nads.

If someone starts chanting in Latin, immediately strip-search them for religious paraphanelia to ensure that they are, in fact, priests.
 

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Ya, this is pretty good. I'm saving it just in case I ever get to run this game using my signed book I picked up at the local store by accident.

Funny stuff, though I feel that it will have the ring of truth in it when I get to play.
 


Crothian said:
Ya, this is pretty good. I'm saving it just in case I ever get to run this game using my signed book I picked up at the local store by accident.

Funny stuff, though I feel that it will have the ring of truth in it when I get to play.

Figures you'd get a signed one Crothian!!! AHHHHHHRRGGGG!

d20 CoC is very good. I'm actually happy that I purchased it...
unlike most of the recent d20 products.

Outergod
 

Aryoche said:
Found this while surfing, thought I would share...






* Always bring a handgun, that way you can make sure that one of your friends will be in no shape to run when your group is chased by outer-dimensional hunting-creatures, thereby giving the horrible being something other than you to munch on. Hopefully.


* Always bring explosives. Not pansy explosives like grenades instead bring bundles of TNT. Going to your cousins wedding? Great! Just remember to pack the TNT. TNT is good for some many things, like blowing up blasphemous temples or horrible proto-masses. Failing that, TNT makes great firewood for your final bonfire.


(or in his bucket), cries or sleeps. But the person is not allowed to get up till after they finish the book. After that is completed (and the person is still alive) they watch him for a day or so. If the person died, they wrap up the body in the plastic sheets and dump it somewhere.
I love the way you think :p
Eh I remember having a character who survived 5 sessions!
Kind of used the same tactics...
 

Re: Re: CoC Survival Tips for New Players

abri said:

I love the way you think :p
Eh I remember having a character who survived 5 sessions!
Kind of used the same tactics...

Had a character for that survived a score of sessions once - he was an insane psychotic criminal though. Eventually, all the other characters lured him into an ambush in a deserted building where he finished off two assassins before he was gunned down in a cross-fire on the way down the stairs to the basement. That was enjoyable.

-Zarrock
 

Re: Surviving without looking like an idiot

Anabstercorian said:
Roll well.

Don't fight if you can run.

Guns are not for use against monsters. They are for use against humans. Monsters laugh at guns.

Monsters laugh at hordes of guns too, but then they'll die. If you can hit a monster with a LOT of ammunition from a LOT of angles, it could very well die. You don't have a lot of ammunition or a lot of angles.

Run from monsters.

RUN FROM MONSTERS.

Run from cultists, too. If it's just one, take him by surprise and grill him for info like a shank of beef.

Magic is deadly - For the other guy! Sanity loss is FUN, going crazy more so. Learn magic and waste your foes, but only in moderation to avoid total lunacy. Only use magic against threats that ignore normal reality - I.E., Mythos monsters.

Be proactive. By the time it's obvious what you need to do, your options have usually narrowed down to Run Away. Look for clues and guess if you have to - Time is always running out.

Only trust PC's. Anyone else is fair game for possesion.

The above is garbage. PC's will kill you because they think you're insane and a threat to their health. Kill them first.

The above is bad advice.

If someone starts chanting in any language besides Latin, kick em' in the nads.

If someone starts chanting in Latin, immediately strip-search them for religious paraphanelia to ensure that they are, in fact, priests.


Oooooooh, I'm glad you're in my game Anab. =)
 

Ahh, it's been too long since I played Call of Cthulhu. Here's my words of wisdom from a shattered (but still living) mind:

If a book has ancient, arcane or eldritch in the title, burn before reading. Before reading, people, I can't emphasize that enough.

If someone starts laughing, shoot them immediately before it turns into a mad cackle. They were only going to shoot you after all.

The quiet, introverted type loses SAN points fastest. Always travel with loud-mouthed braggarts.

Loud-mouthed braggarts get other people into trouble, plus their talking lets Tentacular Beings From Another Dimension know where you are. Always travel with quiet introverted types.

Do not wait for monsters to appear before running away.

Do not use a flashlight. The monsters will see it and know where you are. The batteries will always run out when you need it the most. If you have a change of batteries, do not use them. You will automatically turn it back on in time to see the Million-Eyed Elder Slime Beast coming to get you.

If a party member gets ahead of the group and looks over the edge of a cliff, shoot him immediately. Get him before he gets you. Then run away because an Elder God is going to climb over the edge of the cliff any second. Oops, I meant, shoot yourself because you can't run fast enough to get away from the Elder God who's climbing over the edge of the cliff to get you.

Two words: Tactical Nuke. That way you can get the Many-Mouthed Being From Beyond the Stars, the moron who got you into this and get yourself too.
 
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The most experienced PCs have the highest movement rates and do whatever they can to pump their CON scores. Why? So when they run away from the monsters they can run very fast for a long time.

Oh, and you need not outrun the monster. You only need to outrun the goobers that got you into this mess. If you're lucky (HAH!) it will stop and eat said goober before resuming the chase, by which time you will be long gone.
 


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