Code Of Unaris?

After seeing Gold Leaf's post here before the con (free book to the first 100 visitors), I made their booth one of my first stops on Thursday morning.

My book came with two neat maps -- small posters, rolled rather than folded -- that cover the setting. (As I understand it, the setting is in two parts, and both were submitted separately for WotC's setting search. They tie them together with the nifty "play your ancestors" device in the book.)

I haven't read the book yet, only skimmed it, but thus far it's an interesting concept. The first thing I looked at was the system, and my immediate impression was that it's a lot like the Amber diceless RPG. That's a good thing, IMO.

One of the reasons I wanted to see how they handled crunch was that I'm working on transitioning my current tabletop campaign into an online game. Since I've been weighing PbP vs. chatroom gaming, CoU seemed like it might offer a good option for the latter. Until I've read further, the jury's still out. ;)
 

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Anyone interested in trying out a session just sign up at our boards and email me us your screen name at want2chat@goldleafgames.com. We'll be hosting chat sessions over the next two month to give you an example of play. Even if you don't have the book you can do the chat as we provide a quick overview and sample characters to play. (Maximum of 4 players per session.)

We had our first session last night and I'll be posting the transcript on our boards later this week.

I worked on the setting for four years. Am nearly done with the second book, but that won't be out till next summer. Hope you enjoy it.

Gary
www.goldleafgames.com
 

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