Yes, but you'd have to write it for the 4e cosmology. Wouldn't that bug you?Shemeska said:It'd be very cool if they were open to queries on exactly that.![]()
Shemeska said:It'd be very cool if they were open to queries on exactly that.![]()
If the articles are mostly restricted to Hell and the World (which they probably would be), I suspect it'd be hard to tell the difference.Knightfall1972 said:Yes, but you'd have to write it for the 4e cosmology. Wouldn't that bug you?
Whizbang Dustyboots said:If the articles are mostly restricted to Hell and the World (which they probably would be), I suspect it'd be hard to tell the difference.
True. However, like Mr Mouse. I'm surprised Shemmy would even consider writing anything for 4e. It's no secret that he doesn't like the new cosmology.Whizbang Dustyboots said:If the articles are mostly restricted to Hell and the World (which they probably would be), I suspect it'd be hard to tell the difference.
Knightfall1972 said:True. However, like Mr Mouse. I'm surprised Shemmy would even consider writing anything for 4e. It's no secret that he doesn't like the new cosmology.
Okay, so you're not totally disgusted by the 4e cosmology. I'm sort of the same way. The Astral Sea idea is kind of interesting, and I like the idea of expanding the fey and shadow planes. I just wish they would have stuck with "Faerie" and "Shadow" instead of the new names that go against canon. I am not a fan of the Elemental Chaos as a replacement for the Elemental Planes. It's an interesting concept by itself; however, I don't think it should be part of the core cosmology.Shemeska said:But let's get away from Planescape for a moment. You can certainly have planar without Planescape. Though it's my favorite take on the whole genre, it didn't stop me from thinking that Beyond Countless Doorways was a spectacular book, nor -really- liking some (but not all) the 3e innovations/changes (a full shadow plane rocks, and FC:I's partial revision of fiendish origins was awesome) nor does it even mean that everything I write is lockstep with the tropes of Planescape. -Trust me on that last one-.
Actually, I totally understand this. My Mirrored Cosmology isn't the classic Great Wheel cosmology by any means. It's inspired almost as much from Beyond Countless Doorways as it is from Planescape. Still, my cosmology should not be the core D&D cosmology. It deviates from canon too much.Shemeska said:God knows my own campaign/storyhour has some massive deviations from a classical Planescape game. There's no one true take on that setting: witness my interpretation having been introduced to it after 3e was out, versus people who played it when it was first in print. By extension, there's no one true view of a planar campaign in D&D, just preferences, and I simply happen to have strongly held ones (combined with more than my fair dose of internet toughman).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.