Knightfall1972 said:
True. However, like Mr Mouse. I'm surprised Shemmy would even consider writing anything for 4e. It's no secret that he doesn't like the new cosmology.
It's still planar related, regardless of my personal feelings on various parts of the 4e reboot. I don't have to use something to be able to come up with ideas for it, or riff off of those new ideas. I've seen some good ideas for a truly Planescape game set in the 4e cosmology (admittedly they were written by Rip van Wormer who is a robot powered by pure awesome).
But let's get away from Planescape for a moment. You can certainly have planar without Planescape. Though it's my favorite take on the whole genre, it didn't stop me from thinking that Beyond Countless Doorways was a spectacular book, nor -really- liking some (but not all) the 3e innovations/changes (a full shadow plane rocks, and FC:I's partial revision of fiendish origins was awesome) nor does it even mean that everything I write is lockstep with the tropes of Planescape. -Trust me on that last one-.
God knows my own campaign/storyhour has some massive deviations from a classical Planescape game. There's no one true take on that setting: witness my interpretation having been introduced to it after 3e was out, versus people who played it when it was first in print. By extension, there's no one true view of a planar campaign in D&D, just preferences, and I simply happen to have strongly held ones (combined with more than my fair dose of internet toughman).
So don't be shocked and amazed that I'd still be interested in writing something for the 4e cosmology. The general topic is still my favorite (fiends, fiends, and more fiends), and I'd have a blast being able to contribute to an even radically different interpretation of the subject, assuming it's not all being written in-house or with freelancers already cleared for 4e (assuming that I'd even be considered in the first place).