Asmor
First Post
I was thinking that cohorts might work well as minions. Take a feat, you get a cohort. If he dies, eventually you can replace him.
Stat the cohort up like a minion. Give him just basic attacks, and a encounter power that's appropriate for supporting his 'leader' in an appropriate way.
For example, a wizard might take a bodyguard cohort who has the fighter's marking ability. Needless to say, since the bodyguard has minion status and drops in one hit, he's no replacement for an actual defender, but it does serve a purpose in aiding the wizard.
Another popular one might be a combat medic. Allowing its target to spend a healing surge seems like it might be stepping on a leader's toes too much, though... Perhaps once per encounter the medic could let the target spend a healing surge, but instead of healing it gets that many temporary HP. Or, alternatively, the target heals as normal but only receives half as much healing.
Stat the cohort up like a minion. Give him just basic attacks, and a encounter power that's appropriate for supporting his 'leader' in an appropriate way.
For example, a wizard might take a bodyguard cohort who has the fighter's marking ability. Needless to say, since the bodyguard has minion status and drops in one hit, he's no replacement for an actual defender, but it does serve a purpose in aiding the wizard.
Another popular one might be a combat medic. Allowing its target to spend a healing surge seems like it might be stepping on a leader's toes too much, though... Perhaps once per encounter the medic could let the target spend a healing surge, but instead of healing it gets that many temporary HP. Or, alternatively, the target heals as normal but only receives half as much healing.