Tonguez
A suffusion of yellow
Conaill said:Hmm... I guess we could put a gate somewhere, but that would change the nature of this cave complex significantly. And you'd have to make sure it doesn't interfere with the ideas planned for the rooms behind that gate.
Alternatively, I guess we could be cheesy and put in a sphinx or some other riddlemaster...
Instead of a puzzle, maybe more traps and/or natural hazards? A cave-in or rapidly changing water levels perhaps?
Maybe area 5 is filled with crystalline, narrowly spaced columns - eerily beautiful, but dangerous to navigate if you are Medium size or larger. Break too many of them, and the roof collapses...
Or maybe the pool in #12 is really a hot spring. Every now and then, it erupts and fills all of #12 up to the higher platform with boiling water, which then drains off into #11.
Yeah I put a tentative cave-in at Cavern 5. I like the crystal columns idea so will edit to include that too (what skill do you use for darting around columns? - escape artist? Reflex?)
The Hot spring at 12 helps expalin all the acid too