Jolly Giant
First Post
I'm trying to build up a collection of evil artifacts and epic items. (No, not for mounting on my living room walls; it's for my current epic campaign!
)
The collection is meant to be ancient items once used in a major war between the forces of good and evil. The items were taken by the forces of good during that war. Since major artifacts are not easily destroyed, they have instead been locked up in the deepest, safest dungeons in the strongholds of good; in Moradin's caves in Mount Celestia, in the personal armoury of Kord etc.
Now it seems a new war is brewing, and the forces of evil are using it's stealthiest agents to try and steal these items back. So what are these items? I've gone through the BoVD, DMG, MotP, CW and Deities & Demi-Gods looking for suitable ideas, but I'm hoping the good people of EN-world can come up with some clever creations of their own as well. Ideas for good places to store these items would also be welcome.
Here's what I've decided 100% on including so far (though I might make some small alterations to some of them):
The Sword of Kas (DMG)
Regalia of Evil (BoVD)
Wand of Orcus (BoVD)
Angelwing Razor (BoVD)
Talisman of Ultimate Evil (DMG)
Staff of Shadows (DMG)
Death Rock (BoVD)
Despoiler of Flesh (BoVD)
Midnight Blade (BoVD)
Rapsodhy of Pain (BoVD)
Staff of Malice (BoVD)
...and of my own making:
Bow of Corruption
This item once belonged to a solar, but was transformed and corrupted by a demonic cleric of Erythnul. It still functions like a solars bow, but in addition it is a chaotic, unholy, bane (good outsiders) weapon.
Bow of Death
This +6 keen, unholy large composite longbow is decorated with the symbol of Hextor all up and down it's front. If the wielder is a divine caster dedicated to Hextor, the bow grants the wielder free use of the Many Shot-feat and automatically adjust itself to the wielders strength, allowing full STR-modifier to damage.
Any wielder can by concentration choose to transform any arrow fired from the bow into a bolt of dark energy. These bolts function like a brilliant energy weapon and instead of dealing damage, they bestow two negative levels on anyone it strikes (no save, no SR). Firing an arrow in this way is a standard action, and neither the Rapid Shot nor the Many Shot feat are applicable to this use of the bow.

The collection is meant to be ancient items once used in a major war between the forces of good and evil. The items were taken by the forces of good during that war. Since major artifacts are not easily destroyed, they have instead been locked up in the deepest, safest dungeons in the strongholds of good; in Moradin's caves in Mount Celestia, in the personal armoury of Kord etc.
Now it seems a new war is brewing, and the forces of evil are using it's stealthiest agents to try and steal these items back. So what are these items? I've gone through the BoVD, DMG, MotP, CW and Deities & Demi-Gods looking for suitable ideas, but I'm hoping the good people of EN-world can come up with some clever creations of their own as well. Ideas for good places to store these items would also be welcome.

Here's what I've decided 100% on including so far (though I might make some small alterations to some of them):
The Sword of Kas (DMG)
Regalia of Evil (BoVD)
Wand of Orcus (BoVD)
Angelwing Razor (BoVD)
Talisman of Ultimate Evil (DMG)
Staff of Shadows (DMG)
Death Rock (BoVD)
Despoiler of Flesh (BoVD)
Midnight Blade (BoVD)
Rapsodhy of Pain (BoVD)
Staff of Malice (BoVD)
...and of my own making:
Bow of Corruption
This item once belonged to a solar, but was transformed and corrupted by a demonic cleric of Erythnul. It still functions like a solars bow, but in addition it is a chaotic, unholy, bane (good outsiders) weapon.
Bow of Death
This +6 keen, unholy large composite longbow is decorated with the symbol of Hextor all up and down it's front. If the wielder is a divine caster dedicated to Hextor, the bow grants the wielder free use of the Many Shot-feat and automatically adjust itself to the wielders strength, allowing full STR-modifier to damage.
Any wielder can by concentration choose to transform any arrow fired from the bow into a bolt of dark energy. These bolts function like a brilliant energy weapon and instead of dealing damage, they bestow two negative levels on anyone it strikes (no save, no SR). Firing an arrow in this way is a standard action, and neither the Rapid Shot nor the Many Shot feat are applicable to this use of the bow.
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