Combat Actions - Partial Actions? Standard Actions?

Magus_Jerel said:

If you mean in one round - not quite;
you only have the standard action - but the standard action contains a partial action and a move action.

What you actually have in a round is a move action and a partial action:

Nooo!

*Ducks down beneath his desk, making his reflex save to avoid being hit by Partial Logic*

MJ, for once and for all:

Not all relations are reflexive!
 

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Ok - now I can anticipate ... they are trying to crucify Me over it - as you can see.

Here's where you start to lose it.

That is false, as was proven repeatedly the last time you brought this up.

1 round does not equal 2 move equivalent actions. One round is greater than two move equivalent actions, meaning you still have a fraction of your six seconds left after performing two MEA's.

It's just that if you choose to do 2 move equivalent actions, you don't have enough time to do anything else that round. Also note that a double move is a SPECIAL Standard Action: It cannot be used to infer things about the Normal Standard Actions.

Which means I can DO something with those fractions of a second?
Like take a 5ft step...
Like cast a quickened spell...
Like take any free actions the GM lets Me...

When the double move action explicitly requires we can only move...

When dealing with an absurdity - ALWAYS follow it to its complete conclusion to get the absolute contradiction. Contradiction is in bold.

That is not choosing to take a partial action, that is choosing to take a standard action. The game mechanics consider a Standard Action to be a single unit, not two seperate actions.

Caliban, I'll agree with you - IceBear's ACTUAL quote however would lead one to believe that you could not "move and attack in the same round" - which taking a standard action DOES let you do.

Even using your logic, trying to replace the Move/MEA portion of a Standard Action would be choosing to take a Partial action, which is explicitly not allowed by the rules.

Except I'm not Caliban:

I am choosing to make the replacement, and then TAKE a standard action normally - which I CAN do - just as you can "take a standard action and a move of 0ft" if you wished. Therefore - I can get away with murder... and agree to the following.

Wrong. You can do a Standard Action or a Full Round Action.

This is theoretically true - just that I have managed to get standard action = 2 partial actions. The "degree of separation" in the statements makes it work.

Hendrx -

Not all relations are reflexive - but all relations are relative.

p.s. I evidently failed My fortitude save to avoid the flaming that will ensue... oh well - kreynolds - here it goes again.

*has immunity from Elements - Fire in place anticipating the flaming that will ensue* :)
 

Magus_Jerel said:
p.s. I evidently failed My fortitude save to avoid the flaming that will ensue... oh well - kreynolds - here it goes again.

Well, you didn't keep this in the house rules thread, so you did kind of ask for it. :) Thankfully, everyone is being slightly civil right now.
 

Magus_Jerel said:
Ok - now I can anticipate ... they are trying to crucify Me over it - as you can see.

No, I just want to make sure your weak thinking doesn't confuse anyone who actually needs help understanding the system.
This is theoretically true - just that I have managed to get standard action = 2 partial actions. The "degree of separation" in the statements makes it work.

You have managed no such thing.

Repeating a falsehood frequently does not make it any less false. You have been proven wrong several times and have refused to acknowledge it. You are being "dogmatic", as you like to phrase it.

Hendrx -

Not all relations are reflexive - but all relations are relative.

Not all relations are equal though, which is something you have failed to grasp. I swear I don't know how you passed any logic classes with the weak thinking you have repeatedly displayed here.
 

cossakking said:
The question that I have is can you take a partial action and attack. The rules lead me to believe you can....

so you normally have a move action and a standard action...
Your standard action is to attack, and in your move equivalent you take a partial action and attack????

Cossakking, the answer to your question is "no." I won't try and explain this to you using math, because as every good English Major knows, Math is The Devil. Let me break it down in easy english. This is going to be long, because as every good English Major knows, Longer is Better.

You have 1 round. You can do any of the following things:

(1) Take a full-round action. This means an action that takes the entire round. You can't do anything else. You are allowed to "adjust" yourself 5 feet, but that's all. Examples include: a full-attack action, a full-round spell, or reloading a heavy crossbow.

(2) Take a standard action. This means doing something that will take most of the round, but still allow you to move your speed as well. Examples include: a single attack, casting a 1 action spell, turning undead, ready an action, or move your speed. You can do any of these things, then move your speed as well.

Note that you can choose to move your speed as a standard action, which allows you to move your speed again afterward. This is a double-move.

Note that you can "ready an action" as a standard action. When you ready an action, what you're really doing is simply delaying the "action" part of your standard action until a specific event occurs. To do so, you simply declare you are readying an action and decide the action and trigger. You still get to move before or after you ready the action (because it's a standard action) but you do not get another move when your action is triggered. You simply get to complete your standard action at that time.


(3) Take a special action. There are a few actions which don't fit into the regular mold. These are treated differently and each has its own special rules. One of these is the charge action. Basically, it allows you to make a double move and attack once at the end of it. Charging has its own special rules, such as having to move 10' in a straight line, and gaining +2 to attack but -2 to AC for the round.

These are your options. However, you'll notice I haven't mentioned Move-Equivalent Actions. That's because MEAs are a special case. You are never actually alloted a MEA, as you are a standard action. Instead, any time you have the opportunity to make a normal move, you can exchange it for a MEA. Now look back at the standard action. Note that you are given the opportunity to make a normal move either before or after your standard action. If you choose, you may give up that movement, and instead make a MEA, also either before or after your standard action.

Also note that you may choose to make a normal move as your standard action, and then move again afterward (the double-move). In this case, you have two normal moves. If you choose, you may exchange both of these normal moves for two MEAs. This isn't very useful most of the time, because you can't do as much with a MEA as a standard action, but sometimes it comes in handy. The spell Flaming Sphere for instance, requires a MEA to be moved. So long as he doesn't need to actually move, then, a sorcerer could move his sphere twice each round, by exchanging his standard action (with its normal move) for two MEAs.

That covers everything you may do in 1 normal round. Notice that I never mentioned Partial Actions. That's because like MEAs, you are never given a Partial Action in a normal round. A Partial Action usually occurs in one of three situations: (1) a surprise round, (2) your character is the subject of a Haste spell, or (3) your character is the subject of a Slow spell. In each case, the amount of time you have to act has been altered, giving you either more or less time to do things.

(1) A Surprise Round. If your PC manages to enter a surprise round, it means you've gotten off to a quick start. You get to act faster than everyone else. Unfortunately, you aren't quite fast enough to get an entire standard action. Instead, you get a Partial Action. This means you have all the options of a standard action except the movement. So you choose to attack once, cast a 1-action spell, or anything else you can do with a standard action, but you do not get to move before or afterward. You could also choose to trade in your action for one normal move (just as with a standard action). Lastly, since you can trade in your Partial Action for a normal move, you could also then trade in your normal move for a MEA.

(2) Haste. If your PC is hasted, then you are actually faster than everyone else. You get your standard action as normal, but you also get a Partial Action on top of that. See (1) regarding what you can do with this. Because you get both a standard action and a partial action, you have a lot of options. You could use your standard action to cast a spell, then move, then cast another spell. You could attack, move, then attack. You could make a full-attack action, then move. Or, if you had a Flaming Sphere running, you could move it three times, using your standard action to gain two MEAs, and trading in your Partial Action for a third.

(3) Slow. If your PC has been slowed then you're slower than everyone else, and can't do as much. See (1) for what you can do with the Partial Action.

In conclusion, note how Move-Equivalent Actions and Partial Actions interact. You may convert a Partial Action into a move, and thus into a MEA, but you cannot convert a MEA into a partial action. Another way to look at it is as a cascade, starting with a Standard Action, which is lessened to a Partial Action, which is lessened more to a MEA. You can always trade a greater action for a lesser one, but you cannot trade a lesser action for a greater.

Hope this helped. In any case, it was fun to write. :p
 

Magus_Jerel said:
Ok - now I can anticipate ... they are trying to crucify Me over it - as you can see.

From the screenplay for "Frankenstein" (Universal 1931)
HENRY: Look - it's moving. It's alive. It's alive. It's moving. It's alive!
MORITZ: Henry, in the name of God.
HENRY: In the name of God? Now I know what it feels like to be God!
 

dcollins said:


From the screenplay for "Frankenstein" (Universal 1931)
HENRY: Look - it's moving. It's alive. It's alive. It's moving. It's alive!
MORITZ: Henry, in the name of God.
HENRY: In the name of God? Now I know what it feels like to be God!

From the screenplay for "Young Frankenstein" (20th Century Fox, 1974):

Freddy: Now, that brain that you gave me: was it Hans Delbruck's?
Igor: No.
Freddy: Ah, good. Ah... would you mind telling me whose brain I did put in?
Igor: And you won't be angry?
Freddy: I will NOT be angry.
Igor: Abby... someone.
Freddy: Abby someone. Abby who?
Igor: Abby... normal.
Freddy: ABBY NORMAL!
Igor: I'm almost sure that was the name.
 

Ah... the memories... :D

If you're blue and you don't know,
Where to go to, why don't you go,
Where fashion sits?
::snap snap::
Puttin' On The Ritz. (Puuiun oh aah Riiiiiiz! ;) )

Different types who wear a day coat
pants with stripes and
cutaway coat, perfect fits
::snap snap::
Puttin' on the Ritz.

/me continues humming the song...

img_picture6.jpg
 

Magus_Jerel said:
Ok - now I can anticipate ... they are trying to crucify Me over it - as you can see.

I'm pretty sure that's what happened to the last guy who referred to himself in capital letters, yes.
 


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