aramis erak
Legend
Standard option in Burning Wheel.Rather than have an entire set of rules with armor and hit points and attack rolls and movement and stuff, I was musing over the idea of combat being just a single roll. The loser is defeated.
It would need to be in a rules-lite game, and one which doesn't have a combat focus. And defeat would have to be defined as not necessarily being death - it could be surrender, KO, fleeing, etc.
Conceptually it's easy to say, of course; in practice there would be challenges to making such a system. But it would certainly help those who find combat in RPGs a bit on the boring side. A fight is no more involved than picking a lock or climbing a wall.
It does mean PCs might lose very quickly though. Needs thought!
useful, doesn't need to be rules light. Definitely not for everyone, and even for most fans, one occasionally wants more depth.