TwoSix
Dirty, realism-hating munchkin powergamer
Fundamentally, "we confront the cultists in their lair for a mano a mano final battle" and "we bar the doors to the cultists' lair and then burn it down, killing them" are two very different types of fiction. Which one you enjoy more is purely a matter of preference.
Rules are created for the players to enjoy learning and engaging with. If combat is meant to be a quick resolution step so the players can get back to the narration, then the combat rules should be simple and straightforward. If combat is meant to be savored, then the combat rules should be more detailed.
Rules are created for the players to enjoy learning and engaging with. If combat is meant to be a quick resolution step so the players can get back to the narration, then the combat rules should be simple and straightforward. If combat is meant to be savored, then the combat rules should be more detailed.