Kesh
First Post
I'll use bits 'n pieces from anywhere I can get them. Primarily:
1) My Dragonstar campaign will use D&D, d20 Modern & Urban Arcana and Dragonstar material; plus weapons & feats from Ultramodern Firearms, and weapons & ships from Star Wars d20. Oh, and ship designs/feats from "Shadow of the Spider Moon".
2) A homebrew campaign I've been working on will probably switch to an Arcana Unearthed magic system + classes, with D&D 3.5 rules taking over the combat and such. Plus, I'll throw in some neat stuff from d20 Modern and Urban Arcana, like the ritual magic; also spells and books from Call of Cthulu d20 and Book of Vile Darkness. And since this fantasy world is going into an ice age, there's a book on arctic adventures I want to get.
3) I want to run a Red Steel campaign. I'll borrow some firearms feats from d20 Modern and Ultramodern Firearms, plus the Unfettered class from Arcana Unearthed for swashbuckling.
1) My Dragonstar campaign will use D&D, d20 Modern & Urban Arcana and Dragonstar material; plus weapons & feats from Ultramodern Firearms, and weapons & ships from Star Wars d20. Oh, and ship designs/feats from "Shadow of the Spider Moon".
2) A homebrew campaign I've been working on will probably switch to an Arcana Unearthed magic system + classes, with D&D 3.5 rules taking over the combat and such. Plus, I'll throw in some neat stuff from d20 Modern and Urban Arcana, like the ritual magic; also spells and books from Call of Cthulu d20 and Book of Vile Darkness. And since this fantasy world is going into an ice age, there's a book on arctic adventures I want to get.
3) I want to run a Red Steel campaign. I'll borrow some firearms feats from d20 Modern and Ultramodern Firearms, plus the Unfettered class from Arcana Unearthed for swashbuckling.