Daztur
Hero
This really remimds me on 3 to 3.5 where the spell made exactly the same change.
And I am still very annoyed about spells not getting balanced.
Yup TSR-D&D, 3e, and 5e have open-ended Command spells. 3.5e, 4e, and 5.5e have lock-down versions of Command where only certain verbs are allowed.
This makes Command a pretty damn good indicator for whether an edition is more "rulings not rules" or "rules not rulings."
The upshot of this is that for 6e I don't need to read all of the previews when it eventually comes out. I just need to check the text of Command spell and I'll be able to immediately see if the devs have their hearts in the right place.