Related to Rebuked undead: Can the rebuker attack with impunity?http://www.enworld.org/showthread.php?t=168401
It was my intention to use the Command Undead spell as a guideline to
handle the details of commanded undead.
With the following additions:
1. Duration is permanent (lasting until the creature is released by the commander or threatened by the commander or its apparent allies) since those that would
be destroyed are commanded and this gives undead reason to hate and despise all clerics
2. The cleric must take a standard action to give mental orders to a commanded undead, so commands must be telepathic and unlimited in distance (of course if the undead is out of sight such commands will probably be limited to "return to me", unless the commander wants to try "kill the next creature you see" for fun)
3. No limit to range as long as both are on the same plane
Comments?
SRD:
Evil Clerics and Undead
Evil clerics channel negative energy to rebuke (awe) or command
(control) undead rather than channeling positive energy to turn or
destroy them. An evil cleric makes the equivalent of a turning check.
Undead that would be turned are rebuked instead, and those that would
be destroyed are commanded.
Rebuked: A rebuked undead creature cowers as if in awe (attack rolls
against the creature get a +2 bonus). The effect lasts 10 rounds.
Commanded: A commanded undead creature is under the mental control
of the evil cleric. The cleric must take a standard action to
give mental orders to a commanded undead. At any one time, the
cleric may command any number of undead whose total Hit Dice do not
exceed his level. He may voluntarily relinquish command on any commanded
undead creature or creatures in order to command new ones.
It was my intention to use the Command Undead spell as a guideline to
handle the details of commanded undead.
SRD:
Command Undead
Necromancy
Level: Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One undead creature
Duration: One day/level
Saving Throw: Will negates; see text
Spell Resistance: Yes
This spell allows you some degree of control over an undead creature.
Assuming the subject is intelligent, it perceives your words and actions
in the most favorable way (treat its attitude as friendly). It will not
attack you while the spell lasts. You can try to give the subject
orders, but you must win an opposed Charisma check to convince it to do
anything it wouldn’t ordinarily do. (Retries are not allowed.) An
intelligent commanded undead never obeys suicidal or obviously harmful
orders, but it might be convinced that something very dangerous is worth
doing.
A nonintelligent undead creature gets no saving throw against this
spell. When you control a mindless being, you can communicate only basic
commands, such as “come here,” “go there,” “fight,” “stand still,” and
so on. Nonintelligent undead won’t resist suicidal or obviously harmful
orders.
Any act by you or your apparent allies that threatens the commanded
undead (regardless of its Intelligence) breaks the spell.
Your commands are not telepathic. The undead creature must be able to
hear you.
Material Component: A shred of raw meat and a splinter of bone.
With the following additions:
1. Duration is permanent (lasting until the creature is released by the commander or threatened by the commander or its apparent allies) since those that would
be destroyed are commanded and this gives undead reason to hate and despise all clerics
2. The cleric must take a standard action to give mental orders to a commanded undead, so commands must be telepathic and unlimited in distance (of course if the undead is out of sight such commands will probably be limited to "return to me", unless the commander wants to try "kill the next creature you see" for fun)
3. No limit to range as long as both are on the same plane
Comments?