How'd Session Zero go? I love the start of a new campaign! Are you using 5e? Were there any surprises in what the players or DM wanted or decided on?
This is with my regular group that's been mostly on hiatus since the start of the pandemic. I'm the GM, and I've not been running much in all this time, so I am trying to pull out some of the stops.
We're playing 5e,
The Wilds Beyond the Witchlight (player's request), using the Beadle & Grimm's Silver Edition. I'm hoping to enhance with additional material from DM's Guild, and some dedicated background music on Syrinscape.
Since this is the same group I've played with for over a decade, many things in a usual Session Zero about preferences and style didn't require much discussion. We established some ground rules on Charm magics, and so on.
None of the choices were what I'd call surprising, knowing the players - they aren't playing too far out of their wheelhouses. I have...
One Warforged Artificer, intending to go Battlesmith.
One Fairy warlock, with a
Djinni patron, who is not sure how he ended up in that position.
One Fighter, likely to go Battlemaster, likely halfling - think a small Fallstaff with a pair of swords.
One Warforged Bard, expecting College of Lore - the character was built to be the repository of a culture's lore, but now that culture seems to be... gone.