And while your at it make a native OSX version of the Character Builder.
I'll second (and third) that motion!
And while your at it make a native OSX version of the Character Builder.
At a lunch meeting I attended yesterday, 4 out of 4 game industry professionals had iPhones. (And 4 out of 4 of them appeared when mine beeped with a text message.)
In my gaming group, 3 out of 5 players carry iPhones.
This is quality market research here. Get on it, WotC!
I think it is big enough. I made a survey of the gamers I went out drinking with last friday. 60% had iPhones, or 3 of 5 people polled.
60%? The iPhone has a 17% market share at present, less than Motorola's RazR2.
60% of gamers pay too much for their cell phones?![]()