Complete Adventurer (merged)

Remathilis said:
First things First: They have the name wrong in the LJ doc. Its called the MASTER OF MANY FORMS, and specifically states its the retooled shifter in the flavor text...
Wild guess: name change due to the Shifter race from Eberron.
 

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Glyfair said:
Actually, the feat covers this. It basically allows you to ignore the bard alignment restriction (i.e. you can be lawful). OTOH, it doesn't allow you to ignore the paladin alignment restrictions.

Well, this wasn't in the quote above. I thought that was the whole feat description, but maybe it's not.
 

I was hoping that someone with CA can fill me in on the Brutal Throw feat.

I've got my fingers crossed that it's about thrown weapons...

If it's not, are there any feats out there good for thrown items - especially things like rocks. That might be too specific, though...
 

Tessarael said:
No. Also note that while they get extraordinary special qualities at 7th level with extraordinary wild shape, they never get supernatural abilities. As Undead and Outsiders aren't allowed types, I doubt there are any incorporeal forms within the allowed types.

Looks like the Shaper got hit with the nerf stick with good reason. I still think the resulting product is still too good, but then again, I think Shapechange is broken.

But isn't there a Feat in the Savage Species book that allows you to assume a Supernatural Ability while in an alternate form? You only get one ability per change but you can use them with this Feat.
 

rushlight said:
I was hoping that someone with CA can fill me in on the Brutal Throw feat.

I've got my fingers crossed that it's about thrown weapons...

from one page back:

Remathilis said:
brutal throw lets you use your str mod to hit with thrown weapons instead of your dex mod (for those half-orc axe-throwers)
 
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Banshee16 said:
I was flipping through it in the store, and it seemed like the ninja core class was less balanced than the one in the Rokugan book. Samd HD, but worse attack progression....but the bonus to AC, plus a bunch of abilities, including being able to become incorporeal. had all the magic abilities I'm not keen on. Unless my first read-through was incorrect.

If you want a "ninja" without the ninja magic, it's on page 49 of the PHB.
 

prcs

Any chance of the prereqs for the tempest and the rogue/fighter (nightsong infiltrator?).

anyone in the uk have this yet? amazon uk still lists an arrival date of feb 28th.
 

Originally Posted by Remathilis
Nightsong enforcer is basically for fighter/rogues. It has a good bab, d8 hd, skill 4 SP, with sneaking in better armor, and lots of teamwork abilities (as does the infiltrator, his pure-rogue cousin).

Meant this one, running a fighter rogue in a current game, this sounds like a perfect class, maybe with tempest levels tacked on.

thanks
 

likuidice said:
Any chance of the prereqs for the tempest and the rogue/fighter (nightsong infiltrator?).

anyone in the uk have this yet? amazon uk still lists an arrival date of feb 28th.

Tempest: BAB +6, Dodge, Improved Two-Weapon Fighting, Mobility, Spring Attack, and Two-Weapon Fighting.

Nightsong Enforcer: BAB +5, Hide 10 ranks, Move Silently 10 ranks, Improved Initiative, Evasion class feature, and intensive training and tests with Nightsong guild.
 

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