MerricB said:Depends what you define as problematic.
One thing about these feats is that monsters won't have them (in general) because that the pregenerated monsters you find in the Monster Manuals have been given other feats.
Thus, the DM has to make a conscious decision to use that option against the party.
The problem with feats always arises from player usage of them. None of the feats presented so far seems overpowered, as their power is balanced by how terribly specific they are - with the possible exception of Sudden Maximize.
However, when you consider that Sudden Maximize has the same effect as a rod of metamagic, can only be used once a day, and takes up an extremely valuable feat slot... it's not so much of a problem.
MerricB said:No, it never was. It was designed as a fighter's draconic class, with just a little sorcerous multi-classing. Cheers!
Remathilis said:6. Arcane Organizations: Organizations are always great sources for adventure hooks, and both PCs and NPCs benefit from membership. In addition to the usual mages' guilds, colleges of wizardry, and societies of magic, Complete Arcane offers three new organizations that also support various prestige classes. The Arcane Order is a college that offers members access to its Spellpool. The Seekers of the Song celebrate the primal music, and members of the Wayfarers Union provide teleportation services for their communities.
Woo hoo! Mage of the Arcane Order is IN!
Felon said:"It never was"? It was first introduced in Tome and Blood, not Sword & Fist. It doesn't even have a BAB prerequisite, just spontaneous spellcasting and 8 ranks of Knowledge (arcane). It may work well for fighter/sorcs, but that's not sufficient to say "it never was".
Chun-tzu said:"Never was" might be a bit strong, but it's really not a PrC any Sorcerer takes if he wants to remain a Sorcerer. It gains no additional spell levels. A Sorcerer can take it after level 5, when he's casting level 2 spells, and go through level 15 casting only spells of level 0-2! That's not what most players are looking for in a 15th level Sorcerer.
Arcane Runes Press said:First, all draconic feats focuses the sorcerer class' origin too much. I'm a big fan of lots of possible origins for the sorcerer, and all dragon-ancestry related feats cuts down on that a bit. I would have prefered an approach more like the one I took in Quint Sorcerer, and the one taken (in a very similar fashion) in a couple recent Dragon articles, where multiple origins are explored and given benefits and drawbacks.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.