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Complete Divine Errata Items I have found

Remainder of the P spells

Here are a few more...

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p. 175, Poison Thorns spell

The spell's Components line reads only "V". There is a material component listed in the text. The components like should read "V, M"

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p. 175, Poison Vines spell

The spell refers the reader to the Vine Mine spell. The Vine Mine spell is not in the core, nor is it in this book.

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p. 176, Probe Thoughts spell

The spell's "Saving Throw" line reads "Fortitude negates; see text". The only saving throw described in the text is a Will save, is only allowed under certain conditions, and does not negate the spell. The "Saving Throw" line should probably read "None; see text".
 

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The text on Divine Feats states that they can be taken by a Paladin or 3rd level or higher. Paladins turn undead at 4th level now.

The Fast Wildshape feat allows you to use wildshape as a move-equivalent action. There's no such thing in 3.5; presumably they mean a move action.

(Not reported; they're pretty trivial, and I can't be bothered :) )

-Hyp.
 

Chapter 6, page 127, under "The Final Destination" header, there should be, between Hades and Nine Hells, an entry for Gehenna, which is missing completely.
 

Ocean Domain

Hi all-
The Maelstrom spell on page 168 says Ocean 8, which as Silveras points out as missing, is most likely Water 8. Procan, God of Oceans and the Sea has Water as one of his domains.

I also am with you on the + and not - for the Languor Spell. Officially errata'd or not, your explanation is likely one of the best.

Next, I don't see how we can go "backwards" on a spell. The Bolt/ Crown of Glory spells are no officially back to the 3.0 version? Seems odd. Since the policy is that new books preceed old books, this is obvisouly something that needs to be looked at. Cut and Paste is a wonderful thing, and something that I do often, but it is the editors job to catch these errors as well as the author.

I didn't see an Errata Forum for Complete Warrior and Minitures Handbook - can someone point me in the right directions? Well I did see the official MHB one from WotC -but what about the Unofficial one - the one that is more official than WotC's....

Thanks
 

Theocrat said:
Hi all-
The Maelstrom spell on page 168 says Ocean 8, which as Silveras points out as missing, is most likely Water 8. Procan, God of Oceans and the Sea has Water as one of his domains.

Actually, the Ocean domain is from the Forgotten Realms Campaign Setting book, as are 2 of the 3 orphan spells. Maelstrom and Waterspout also appeared there.

Besides, Water is a Core domain, and to date, WotC has kept all domains to 9 spells (no alternates/choices of any level). A couple of 3rd party materials add "alternate choices" for some domain spells, but I can't recall seeing WotC do so.

Theocrat said:
I also am with you on the + and not - for the Languor Spell. Officially errata'd or not, your explanation is likely one of the best.

Theocrat said:
Next, I don't see how we can go "backwards" on a spell. The Bolt/ Crown of Glory spells are no officially back to the 3.0 version? Seems odd. Since the policy is that new books preceed old books, this is obvisouly something that needs to be looked at. Cut and Paste is a wonderful thing, and something that I do often, but it is the editors job to catch these errors as well as the author.

That's why, even knowing the policy, I wrote in. Sadly, the policy holds, and the versions of these spells as written in Complete Divine are the "official" versions.

Theocrat said:
I didn't see an Errata Forum for Complete Warrior and Minitures Handbook - can someone point me in the right directions? Well I did see the official MHB one from WotC -but what about the Unofficial one - the one that is more official than WotC's....

I don't recall seeing such animals. I have my e-mails of the stuff I sent to WotC for both books, but I have not created threads for them.
 

More spell items, up to Wh

p. 179, Scent spell

The text of the Scent spell indicates "a creature may take a partial action to note the direction of the scent.". There are no partial actions in 3.5. This probably should be a free action.

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p. 184, Tortoise Shell spell

The header contains an entry for "Area/Effect/Target:". Based on the value there, it should just be "Target:".

The wording in paragraph two of the text promotes confusion. Enhancement bonuses extend an existing base bonus; they do not "stack with" (i.e., are separate from but combine with) that existing base bonus. Considerable energy has already been expended trying to correct this misconception; this spell reinforces the error. Multiple enhancement bonuses overlap, like any other named bonus type. There is a difference between "does not have a bonus" and "has a bonus of 0". No rule that I know of defines normal clothing as "armor with a bonus of +0", but the example here "backdoors" such an explanation into the game. This may seem trivial, but it can become an issue when the 6th level Wizard wants to create a "Traveler's Outfit +2".

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p. 184, Traveler's Mount spell

The spell's header has an entry for "Area/Effect/Target:". This should just say "Target:"

There is a closing parenthesis in the second paragraph of the text without a matching opening parenthesis.

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p. 185, Unyielding Roots spell

The spell header has an "Area/Effect/Target:" entry. It should just say "Target", based on the rest of the spell's operation.

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p. 187, Lesser/Greater/Visage of the Deity

The three spells Lesser/Greater/Visage of the Deity do not list the Mysticism domain on their "Level:" lines.

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p. 189, Weather Eye spell

The spell's Components line reads "V, S, M, DF". The text entry describes the Divine Focus component as "A scrying device of some kind". That sounds more like an ordinary Focus component (Divine Foci, per the SRD, are the caster's holy symbol).

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Silveras said:
p. 179, Scent spell

The text of the Scent spell indicates "a creature may take a partial action to note the direction of the scent.". There are no partial actions in 3.5. This probably should be a free action.

A 3E partial action maps most closely to a 3.5 standard action.

There is a difference between "does not have a bonus" and "has a bonus of 0". No rule that I know of defines normal clothing as "armor with a bonus of +0", but the example here "backdoors" such an explanation into the game.

The Magic Vestment spell includes a "for purposes of the spell, consider normal clothing to have an Armor bonus of +0".

This line should be added to Tortoise Shell, from the sounds... although I'm away from my books right now.

-Hyp.
 

Hypersmurf said:
A 3E partial action maps most closely to a 3.5 standard action.

I thought about that. The spell says creatures with Scent can "identify familiar odors just as humans do familiar sights", and the line in question is talking about what the creature can do within 30 feet of the source. A standard action seems a little much to decide whether you think the source is left, right, ahead, or behind you; so, I opted for the free action. I do not know what customer service will respond with.

Hypersmurf said:
The Magic Vestment spell includes a "for purposes of the spell, consider normal clothing to have an Armor bonus of +0".

This line should be added to Tortoise Shell, from the sounds... although I'm away from my books right now.

-Hyp.

Limiting the comment to the current spell in question would help a bit, yes.
 

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