billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
I was disappointed with the Priests Handbook when it came out. I had been hoping for more examples of specialty priests that didn't kind of lowball their power relative to the generic cleric. I was really disappointed with the tendency to trade off hit dice size (sometimes substantially to d4s) because I didn't want a priest to be substantially reduced in defensive power - offensive fine, but I want priests to be, relatively speaking, rocks for their faiths, not wads of paper to be blown away by adversity.
I didn't like the Psionics Handbook at all. I thought the whole idea of dealing with making contact by establishing 3 tangents was pointlessly complex and fiddly. I don't think I was ever particularly fond of any of the psionic subsystems until 3e. That was the first one that really worked for me.
Of the complete class handbooks, fighters and bards were my favorites. Fighters introduced other ways of picking up weapon proficiencies that were more efficient than the old and moldy 1 slot=1 weapon formula. Bards included kits that, I thought, significantly addressed the relatively low power 2nd edition bards had.
I didn't like the Psionics Handbook at all. I thought the whole idea of dealing with making contact by establishing 3 tangents was pointlessly complex and fiddly. I don't think I was ever particularly fond of any of the psionic subsystems until 3e. That was the first one that really worked for me.
Of the complete class handbooks, fighters and bards were my favorites. Fighters introduced other ways of picking up weapon proficiencies that were more efficient than the old and moldy 1 slot=1 weapon formula. Bards included kits that, I thought, significantly addressed the relatively low power 2nd edition bards had.