Hmm,
30 pages = describing caster specializations / roles / archtypes
05 pages = Alt Class Features (could be interesting)
12 pages = feats (includes more 'heritage' feats, for better or worse)
40 pages = PrCs (only 11, each taking ~3 pages)
36 pages = new spells
10 pages = magic items (looks like a good but sparce mix, no weapon enhancements I note)
20 pages = "arcane adventures" (ideas on how to make adventures that focus on magic items, places, peoples, etc)
Personal Thoughts:
I'm a little surprised at no new base classes, but not over much so. I think I recall someone stating that there would be no new base classes in this book on a thread some months back.
I'm still wondering what a Reserve Feat is. There are several possibilities.
I wonder if the "Eldritch Theurge" is a remake of the Mystic Theurge? If not, I wonder which full casters it combines? The Warlock / Cleric idea is interesting, but then we've yet to see the Warlock combined (in a MT sense) with any class as of yet. So perhaps it could be a general Warlock / full-caster combination - good for fusion with clerics, sorcerers, wizards, druids, etc. A Warlock / Sorcerer could be interesting. One could focus on utility while the other focused on blasting or vice versa.
Warlocks got new Invocations, but the lists and the descriptions take up a total of three pages. I guess it's better than nothing . . . . No love for the Incarnates, I notice. I'm pleasantly surprised that so few new spells are in this book. I thought it might end up as half the book, but instead the lists and descriptions take up only about thirty-six pages. Of course, this book has been trimmed to a mere 156 pages, so that is still a notable amount, I suppose . . . .
I would have liked more info on and examples of UA's Incantations that any can use, as well as a bit more love for Incarnates, but otherwise it looks like a solid buy.
If this is an example of how the Complete Scoundral, etc will be formatted then I may have more interest in them than I thought.