D&D 5E Complete Random Character Generator (2.0)


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Here is some current feedback:

Dušan Blagojević What are the chances of you adding races from Elemental Evil, and maybe Unearthed Arcana?

Maybe instead of pantheons a "Religion" section would be more useful, and adding a bunch of stuff next to the current pantheons? Monotheism, faithless, spirit worship, demon worship... I mean people can input that stuff on their own easily, but why not, you know smile emoticon
1 hr · Like

Dušan Blagojević The spells section of the sheet doesn't seem to register the spells Tieflings get after the cantrip, probably because they're not spells but spell-like abilities, though I don't see them listed anywhere else either.

Ah, there is a section for them above the spell levels, the Tiefling dailies just aren't there.
1 hr · Edited · Like

Dušan Blagojević I picked monk as a class, level 5, and I'm getting Paladin Features & Traits up to level 20. I still get Paladin stuff there if I pick a lower level.
 


Nice work!

Awesome job guys!! Excellent work.

Definitely passing it on to my friends!

** Error in code **

  • Primary stats sometimes exceed 20. I'm not 100% sure what the rules say, but I thought 20 was the max. That should be checked. Please correct me if I'm wrong.


Thanks.
 
Last edited:

Can you tell me where it happened? and what stat? Perhaps I missed the cap on one of the stats but I can't get this error to reproduce so I need your help where to fix.
 



Error is with humans only

Apparently the error is with humans. I ran the spreadsheet a number of times and every time an error came up human. I'm not sure how many human races there are but the ones with errors were: Chondathan, Damaran, Shou.

I'm using version 7.51

**EDIT**
Stats over 20 were Dex and Con. Highest stat I saw was 24. It's possible other stats are affected. I didn't run enough sample to check every stat.
 

I've managed to track down the error with stats going over 20. The problem lies with the secondary stat. For example if STR is the primary stat and CON is the secondary, STR will be set to 20 max and the remainder is rolled over to CON. However if the secondary stat is over 20, the remainder is not rolled over to the third primary stat. While it's not common at lower levels, at higher level this rollover does increase.

The easiest way to check this is to set the character's level to 20 and start rolling characters.

I think it would be fairly simple to check the secondary stat and apply the remainder to the third most important stat. At this time only the first and second stats are checked. I'll let you smart guys figure out how to implement it.

Thanks!!

On a side note: I'm working on a villain's schemes/methods/weakness, dungeon adventures and random character adventures (PHB pg. 73-76, pg. 94-101) It's still very basic, but I'm pulling the villain info from the random NPC worksheet listed above. I'll post it once it's more complete.

Can we set the level in box TOPSHEET!BL5 (character level box) to an absolute? (=MATH!$D$5), instead of (=MATH!D5)
Thanks again!
 

In v7.51 I was noticing a problem with the charisma spellcasting ability not being calculated. It would show up as #N/A. This is easily fixed by adding the optional argument "FALSE" to MATH!C45 so that it reads "=VLOOKUP(MATH!C44,ABILITIES!E24:K29,7,FALSE)+C46" instead of "=VLOOKUP(MATH!C44,ABILITIES!E24:K29,7)+C46".
 

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