How many high level feats do you want? (Or how short a book are you willing to buy?) Feats don't take up a lot of space, ya' know.(Psi)SeveredHead said:By high-level I meant between 10th and 20th. Oh well, maybe there'll be another book with enough high-level feats taking up something more than 25% of the book.
Now they just need the spell raise mostly dead.Hypersmurf said:"I just figured out why you're giving me so much trouble."
"Why is that, do you think?"
-Hyp.
andrew said:What does the book offer for the barbarians? From just skimming through this thread, it seems all they get is updated versions of the rage feats and frenzied berserker. Anything else for them?
What changes were made to the Frenzied Berserker PrC? What about Greater Resiliency?
Some of the high level abilities include: lucky (get to reroll a roll), acrobatic skill mastery, slippery mind, weakening critical (do 2 points of str dmg with crit), and wouning critical (do 2 points of con dmg with crit). Dodge bonus and grace bonus (bonus to ref saves) max out at +4 and +3 respectively.SaemonHavarian said:Ahem,
could anyone who has the complete warrior give us all a more complete breakdown of the Swashbuckler class. What sort of abilities does it get at higher levels, and how do you think it compares with the fighter?
Also, is there a prestige class in the book specificaly designed for the swashbuckler? If so, how does it compare with the duelist?
Thanks in advance.
Cheers.
It's a fairly rare situation when two characters can't manage to get a flank, especially when one of them can tumble.