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Complete Warrior, anybody got it? What's in it?

Bards R Us said:
Just got it over the weekend. Haven't read it yet, but I did check out some of the new core classes like Swashbuckler, which is pretty cool. I'm thinking that the new classes in both this book and the Miniatures handbook will included in the 4th edition DnD, whenever that comes out.

You're scaring me!
:eek:
 

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Felon said:
Makes no sense to me either. Isn't the kensai supposed to be some sort of wandering "sword-saint", a sort of lone knight-errant who seeks ought wrongs to right? Doesn't really mesh with the whole warlord thing.
I prefer the old S&F version of the Kensai/Weapon Master better, but...

The 3.5 Kensai must swear an oath to follow something. While this can be to a lord and master, it doesnt have to be. It could be an oath to defeat a particular enemy. It can be something less concrete, such as an oath to protect the innocent or to further the cause of misery. About the only limit is that it be potentially restrictive, and not something they can get around to easily. (I swear to help people I like when I feel like it)
 

Seule said:
Someone commented that Improved Toughness was well done, I assume that's a replacement for the Dwarf's Toughness-Giant's Toughness-Dragon's Toughness chain?

--Seule

Improved Toughness
Pre-reqs: Base Fort save +2
gives you +1 hp/hit die. (So, a 5th level character will get +5 hp when they take this feat, plus an additional hp for each additional level they get).


Which Prestige Classes from Sword and Fist didn't make it?

Reprinted:
Cavalier -> Complete Warrior (big changes)
Drunken Master -> Complete Warrior
Duelist -> Dungeon Master's Guide
Halfling Outrider - > Complete Warrior
Knight Protector of the Great Kingdom -> Complete Warrior (as Knight Protector)
Order of the Bow Initiate -> Complete Warrior
Ravager -> Complete Warrior

Not Reprinted:
Devoted Defender
Fist of Hextor
Ghostwalker
Gladiator
Lasher
Master of Chains
Master Samurai
Ninja of the Crescent Moon
Red Avenger
Tribal Protector
Warmaster
Weapon Master

What about Feats?
Reprinted
Close-Quarters Fighting
Eagle Claw Attack
Extra Stunning Attacks
Eyes in the Back of Your Head
Fists of Iron
Hold the Line
Monkey Grip
Pain Touch
Pin Shield
Prone Attack
Rapid Reload (in PHB)
Sharp-Shooting
Snatch Arrows (in PHB)
Throw Anything
Zen Archery

Not Reprinted
Blindsight, 5' radius
Circle Kick
Death Blow
Dirty Fighting
Dual Strike
Expert Tactician
Feign Weakness
Improved Overrun
Improved Sunder
Knock Down
Lightning Fists
Mantis Leap
Off-Hand Parry
Power Lunge
Remain Conscious (replaced by Die Hard in PHB)
Shield Expert

Cheers!
 

MerricB said:
Improved Toughness
Pre-reqs: Base Fort save +2
gives you +1 hp/hit die. (So, a 5th level character will get +5 hp when they take this feat, plus an additional hp for each additional level they get).

So WotC is abandoning the philosophy of avoiding feats that scale with level, are they? Sounds like a bad precedent.
 

Psion said:
So WotC is abandoning the philosophy of avoiding feats that scale with level, are they? Sounds like a bad precedent.

You could view it as the equivalent of Spellcasting Prodigy for Constitution...

-Hyp.
 

I'm not sure if the gamers on this board are a fair representation of the majority who purchase D&D products or not. But most of the gamers that I talk to around here have few issues with the feats they have been putting out.

I am not saying that anyone’s opinions are invalid, just that I don’t think it is that big of a deal to the masses as it is too some folks on here. I also think the masses will continue to purchase the WoTC products (and others) regardless. IMO

I don't have a problem with that feat either, if it matters, which it really doesn't.
 

Hypersmurf said:
You could view it as the equivalent of Spellcasting Prodigy for Constitution...

I was going to say the same thing... If they worded it "you get a +2 bonus to your Constitution score for purpose of determining hit points", no one would object.
 

One trap that it might be worth avoiding is thinking that "this is how it worked in 3E therefore it's the only way."

WotC have recently demonstrated in several products that they're beginning to break what we assumed were rules of design.

e.g. In the MHb, several spell-casting classes have spell DCs dependent on one ability score and bonus spells dependent upon a different ability score.

Cheers!
 

And a prestige class without a BAB. "See, the halfling outrider was really meant to have no BAB."

It's obvious that, as the team has changed, the design philosophies so did, too (especially if you picture in the need for renewal). While some of the changes come as interesting twist, some others come as ugly hack. Of course, not everyone will agree on what is in which category.
 

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