Endur
First Post
I'm pretty happy with the Complete Warrior. Other than Improved Rapid shot, the feats are all balanced pretty well.
Improved Rapid Shot: no penalty when using rapid shot.
The feat is too powerful because it gives archers a +2 to hit, and most other feats are only giving out a +1 (precise shot, weapon focus, etc.). However, it does cut down on MATH because the player doesn't have to figure in the -2 anymore. So, on that basis, the feat is ok. Likewise, Improved Precise Shot in the PHB also cuts down on MATH (for cover/concealment), which makes it a good feat, although a bit too powerful.
I can see a lot of barbarians going after Combat Brute and Shock Trooper, but those feats aren't out of balance after you think about them for a while.
Improved Rapid Shot: no penalty when using rapid shot.
The feat is too powerful because it gives archers a +2 to hit, and most other feats are only giving out a +1 (precise shot, weapon focus, etc.). However, it does cut down on MATH because the player doesn't have to figure in the -2 anymore. So, on that basis, the feat is ok. Likewise, Improved Precise Shot in the PHB also cuts down on MATH (for cover/concealment), which makes it a good feat, although a bit too powerful.
I can see a lot of barbarians going after Combat Brute and Shock Trooper, but those feats aren't out of balance after you think about them for a while.