roguerouge said:Ahh... usually citizens get rather upset at flashy use of state funds (c.f. helicopter rides by the current MA governor; too much partying at Nottingham, etc.). The possibility of rebellion or unhappy peons is the reason why wise rulers don't deck themselves out like XMas trees.
MerricB said:Heh. Yeah, that's not a very interesting item. I will muse that it might not become useful until later... when you meet creatures with scent, but I think that's lousy musing as well.Not a good item.
Andor said:The important question is: Does it contain magic pants?
Particle_Man said:Certainly, I would not mind having about 4 Belts of Battle. An extra full round action every encounter (assuming 4 encounters a day)? SOLD!
This is where I think MIC really dropped the ball - they could've grabbed the opportunity of creating a "legs" slot, and producing a whole range of magical trousers, pants and panties, but they just let the opportunity slip away...Henry said:While it's funny, I don't believe that there are one pair of magic pants in all of D&D! Shocking, really!![]()
Particle_Man said:I think it will lead to Portable Holes and Bags of Holding becoming popular:
"My Belt of Battle #1 is out of charges!"
"Put it in the bag and take out my Belt of Battle #2, for the next combat I face today!"
It could lead to "golf-bag syndrome" too, but I don't know for sure.
Certainly, I would not mind having about 4 Belts of Battle. An extra full round action every encounter (assuming 4 encounters a day)? SOLD!