Hussar said:
Where's the C?
Playing BG is not really playing D&D. It's not even simulating playing D&D. It's simulating the same thing as D&D - acting within a fantasy world.
Hopefully this will make it clearer, because if not I cannot imagine anything that would:
Hussar said:
Is Madden real football? No of course not. We'll all agree to that. It is a simulation of a football game.
Is X really Y? No, X is a simulation of Y. Got it so far.
Is playing Dungeons and Dragons really living in a fantasy world? No, (certain movies aside) of course not. We'll all (I hope) agree to that. It is a simulation of living in a fantasy world.
Is B really C? No, B is a simulation of C. Got it so far.
Is playing Baldur's Gate really playing Dungeons and Dragons? No, of course not. There are any number of differences, despite BG using a number of rules from D&D. It is a simulation of living in a fantasy world.
Is A really B? No, A is a simulation of C.
How does that follow? Properly, A is a simulation of B, which is itself a simulation of C.
You ask first: Is A really B?
You then state that A is not B, a conclusion that I agree with, BTW.
You then state that A is not a simulation of B, but rather a simulation of C, a positon that not only comes out of the blue, but breaks with the analogy to Madden Football and D&D that you previously supplied. There is no logical connection to what came before, excepting that you ask if A is B, and based upon the conclusion that B is a simulation of C, if one follows the analogy given, if A is a simulation of B, and B a simulation of C, then by extension A is also a simulation of C.
It isn't that I "neatly ducked your comment" but that we have been down this road all too often. You're claim that Baldur's Gate is not a simulation of playing D&D (although, if memory serves, it certainly suggests that it is on the package!

) requires that I accept it as a given, as it is not backed up by any reasoning or evidence, and I do not accept it as a given. Especially as, if I do so, I must accept that "simulation" means something different for role-playing games than it means for everything else.
If that doesn't make the problem with your analogy clear enough, nothing that I (or, I suspect, anyone) says ever will.
Unless a new (i.e., not already dealt with in the course of this conversation) argument is forthcoming, I suggest that we agree to disagree.
RC