The Conan RPG forum is going dry since Mongoose lost the license. It's a hell of a game, though--I think the best interation of a d20 game I've ever seen, and a fantastic match of d20 + Howard's gritty world.
Any Conan RPG fans here?
If so, I've got some questions for you.
Let's discuss Dodge for a moment.
In the description of how a character should dodge, and when he is allowed to dodge, the rules say that at least one adjacent square be either empty or occupied by a friendly unit.
Questions--
1. Can a character move into that space when dodging? The way the rule is written, it would seem so--as if the character dodging has a choice of staying in his original square or moving to the adjacent one. How do you read the rule?
2. What about the Dance Aside maneuver? Is the only time a character can move into that space is by using that maneuver? Or does the Dance Aside give the character an additonal 5 feet move?
3. If the character does move into that space while dodging, does this serve as his 5 foot step for the round? Or, does the character get to move another 5 feet when its his turn to act?
Any Conan RPG fans here?
If so, I've got some questions for you.
Let's discuss Dodge for a moment.
In the description of how a character should dodge, and when he is allowed to dodge, the rules say that at least one adjacent square be either empty or occupied by a friendly unit.
Questions--
1. Can a character move into that space when dodging? The way the rule is written, it would seem so--as if the character dodging has a choice of staying in his original square or moving to the adjacent one. How do you read the rule?
2. What about the Dance Aside maneuver? Is the only time a character can move into that space is by using that maneuver? Or does the Dance Aside give the character an additonal 5 feet move?
3. If the character does move into that space while dodging, does this serve as his 5 foot step for the round? Or, does the character get to move another 5 feet when its his turn to act?