In 1e a DM thought it'd be fun to have to haggle for everything. The problem was, he didn't know the game's conversion rates very well, yet tried to get clever & have merchants switch denominations to throw us off. It back-fired, & I got some really good deals. ^_^
I like baroque monetary systems, but I think I'd prefer the game to stick with a single abstract unit & let me map that to the coinage I come up with for my world as I see fit.
Torm said:Yes. And we all know that real world medieval monetary systems had no needless complications....![]()
I like baroque monetary systems, but I think I'd prefer the game to stick with a single abstract unit & let me map that to the coinage I come up with for my world as I see fit.