So how does you calling a popular game, "bad," and mocking those who like it, help decrease the toxicity level?
First of all, it's a very unpopular game, RPGs are very tiny hobby. D&D is the biggest paramecium in a stagnant mud-puddle. That's not mocking, that's perspective. Secondly, the edition war demonstrated that there's tremendous resistance to changing the status quo that keeps the hobby small and unwelcoming. Pointing that out is a small first step to changing it. Probably futile, but it's not like the effort will kill me.
And, in all honesty, the defense, "they started it," when trying to explain away poor, over-the-top behavior, is not normally considered a mature sort of defense.
[MENTION=85870]innerdude[/MENTION] was wondering what it was about 4e that made it's proponents so 'passionate' about it. It wasn't anything about the game, itself, - it was the furor with which it was attacked, that provoked such responses. Bedrockgames backed that conclusion up when he noted the edition war got rolling before much at all was known about what 4e would be like. Also pretty conclusive.
'War' is a dirt-common metaphor in English.
This isn't like each side is made up of people who share a culture or country.
They're fans. Hobbyists. The same kinds of emotions are involved, no matter how trivial the actual stakes.
(and I had no opinion on the matter until at least a couple of months after it came out)
Nod. I was suspicious of WotC rolling out another core set so soon, myself. It wasn't until I'd seen the PH that I started to notice how far off the mark a lot of the criticisms were.
but it was certainly being discussed with a great deal of passion. It wasn't like there was just this sudden discussion about 4E one day. It came after years of arguments over 3E and things like optimization. There was already a discussion brewing and when 4E was announced, it got incorporated into that dialogue.
There were criticism of 3.0 and 3.5 ongoing at the time, and there are, again, about 5e. None rose (or sank) to the level of the edition war, though. It wasn't just incorporated into the ongoing dialogue (or noise) surrounding the hobby. Outside the context of the edition war, someone makes some invalid or contrived criticism, it gets ripped apart, and he slinks off. In contrast, the edition war was relentless.