#### WalterKovacs

##### First Post

Well, for the fighter the weapon talent + demigod gives you an extra +2 to your attack. The rogue's weapon talent with the dagger is similarly putting it ahead of the curve, and his paragon path also increases damage output via high crit range. The cleric starts with 20 wisdom, has a paragon path that increases crit range, and is a demigod. The wizard just has the 20 starting stat, but that's still one +1.

So, the characters, at level 21, have either +1 or +2 over a character like an archer ranger or paladin or warlord with an 18, after racial modifiers, for their attack stat who don't take an epic destiny or paragon path with an attack pump built into it, would be able to take weapon mastery to 'catch up' to the iconic characters.

In these cases, you are more showing ways to bypass the math problem using the existing system than disproving the math problems. If the solution is: You must start with 19 or 20 in your attack stat, take one of the classes, or paragon paths, that gives additional bonuses to hit, or give an epic destiny that pumps your stats and thus boosts you attack stat to give an additional +1 to hit ...