I have been researching and crunching numbers for a few days now, and I just can't make up my mind about how to create this character. I have my heart set on creating a wizard. Any suggestions would be appreciated.
I am about to begin playing in a friend's campaign. I rolled my character's scores and here are the results:
str - 17
dex - 12
con - 10
int - 15
wis - 15
char - 13
Now, to further complicate matters, my DM will allow me to switch two scores. My first instinct is to switch str and int:
str - 15
dex - 12
con - 10
int - 17
wis - 15
char - 13
Obviously, for a wizard a 17 int is better than a 15 int. It would allow me to start out with 3 extra 1st level spells. It would also give me a bonus 3rd level spell that wouldn't be available with a 15 int. It would give me a modifier of +3 instead of +2 on DC for spells and for Spellcraft checks.
However, I am also considering leaving my 15 int and instead switching str and dex:
str - 12
dex - 17
con - 10
int - 15
wis - 15
char - 13
In this case, my AC modifier would improve from +1 to +3. My ranged weapon attack would also improve from +1 to +3, giving me a nice advantage with the crossbow as well as with ray spells. I would be sacrificing a little str (+1 on melee attacks and damage, as opposed to the +2 I would have with a 15 str). I would also be sacrificing a bonus level 3 spell slot, and I would only get +2 on DC for spells and Spellcraft checks, instead of +3.
But it is tempting to downgrade my int modifier from +3 to +2 in order to improve my dex modifier from +1 to +3.
For feats, I think I will first take Point Blank Shot. With a 17 dex, that would give me +4 on ranged attacks, and +1 to damage for ranged attacks. Pretty nice for a 1st level wizard. For my next feat (human bonus), I will either take Collegiate Wizard or Spell Focus: Evocation.
I have also considered taking combat casting and improved initiative. Again, any suggestions from you guys would be appreciated. What do you think?
I am about to begin playing in a friend's campaign. I rolled my character's scores and here are the results:
str - 17
dex - 12
con - 10
int - 15
wis - 15
char - 13
Now, to further complicate matters, my DM will allow me to switch two scores. My first instinct is to switch str and int:
str - 15
dex - 12
con - 10
int - 17
wis - 15
char - 13
Obviously, for a wizard a 17 int is better than a 15 int. It would allow me to start out with 3 extra 1st level spells. It would also give me a bonus 3rd level spell that wouldn't be available with a 15 int. It would give me a modifier of +3 instead of +2 on DC for spells and for Spellcraft checks.
However, I am also considering leaving my 15 int and instead switching str and dex:
str - 12
dex - 17
con - 10
int - 15
wis - 15
char - 13
In this case, my AC modifier would improve from +1 to +3. My ranged weapon attack would also improve from +1 to +3, giving me a nice advantage with the crossbow as well as with ray spells. I would be sacrificing a little str (+1 on melee attacks and damage, as opposed to the +2 I would have with a 15 str). I would also be sacrificing a bonus level 3 spell slot, and I would only get +2 on DC for spells and Spellcraft checks, instead of +3.
But it is tempting to downgrade my int modifier from +3 to +2 in order to improve my dex modifier from +1 to +3.
For feats, I think I will first take Point Blank Shot. With a 17 dex, that would give me +4 on ranged attacks, and +1 to damage for ranged attacks. Pretty nice for a 1st level wizard. For my next feat (human bonus), I will either take Collegiate Wizard or Spell Focus: Evocation.
I have also considered taking combat casting and improved initiative. Again, any suggestions from you guys would be appreciated. What do you think?